Biggest Garage - 457 items

by divization
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Biggest Garage of GTA IV.

Garage in Broker. (Behind Brucie's Garage)

Thanks to TheLastCommand and BoBoPHA for idea and some objects difficult to find.

Have fun.


http://www.gtagaming.com/downloads/author/198761
Replaces: objects.ini
Rating:
9.10/10 - 21 votes
Downloads: 1,285
Added: April 26, 2014 8:01PM
Last Downloaded: September 2, 2014 12:57PM
File Size: 11.78 KB

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I make a video soon ;)
Posted on April 26, 2014 8:06PM by divization
hey bro nice one i making a garage mod too xD, can you plaease tell the name of the light on the floor? thanks!
Posted on April 26, 2014 8:31PM by Krlos_Rokr
you probably professional interior designer buddy nice mod :-)
Posted on April 26, 2014 9:05PM by cromchen
Looks nice but my game crashes without an error message :-(
Posted on April 27, 2014 4:52AM by Picnic
@ Krlos_Rokr : Hi, There is several light. Which one?

@ cromchen : thank's Bro ;)

@ Picnic : There are many objects and they are very near, I think you need a powerful configuration.
Posted on April 27, 2014 5:04AM by divization
Is that too little?

i5 2500

8Gb RAM

Asus 6950 2GB DCII

schakusa 3.0 ENB on SSD

Posted on April 27, 2014 5:14AM by Picnic
no it's a very good configuration.

The game crashes when you load objects8.ini ?
Posted on April 27, 2014 6:49AM by divization
you I have converted the Jouney of GTA V would like to park on the scrap yard , but not mobile, how do I do that ?
Posted on April 27, 2014 8:26AM by cromchen
bro thanks for answer :), i mean this lights:

http://www.gtagaming.com/images/mods/1398560476_bg1.jpg
Posted on April 27, 2014 8:53AM by Krlos_Rokr
@ Cromchen : I don't understand your question.

@ Krlos_Rokr : The blue lights are from the airport around heliport.

OBJECTS SET 1 => BM air Landlites 03

Code Hash -771659842
Posted on April 27, 2014 9:39AM by divization
Holy shiet

10/10
Posted on April 27, 2014 9:52AM by Algonquin Hood
Thx Algonquin Hood ;)
Posted on April 27, 2014 10:01AM by divization
I would like to park the camper to the junkyard , just as your car in the garage
Posted on April 27, 2014 10:07AM by cromchen
@ cromchen : My car in the garage is just an items, you can't drive it.

You need the code hash of the orginal vehicle and put the code in an object.ini file but it will not have wheel.
Posted on April 27, 2014 10:54AM by divization
exactly the jouney will not be mobile, only object , in the landscape
Posted on April 27, 2014 11:49AM by cromchen
@devizaion: thanks!! :D
Posted on April 27, 2014 12:24PM by Krlos_Rokr
@ cromchen : if you have "SIMPLE TRAINER" : shoot journey with a gun and go in OBJECT SPAWNINGET DAMAGED OBJECT ID. You could have the code hash ;)

@ Krlos_Rokr ;)
Posted on April 27, 2014 2:12PM by divization
ok i try it once , if I do not get it back I 'll leave it , thank you for the tips :-)
Posted on April 27, 2014 2:12PM by cromchen
Hey, can someone tell me where should i put this file?
Posted on April 27, 2014 6:46PM by John Brooker
Yes it crashes if i load the .ini with simple native trainer. Any idea?
Posted on April 27, 2014 10:11PM by Picnic
@john brooker

only copy to GTA IV main directory and load with trainer.
Posted on April 27, 2014 10:16PM by Picnic
@ Pinic : test with another big file (.ini)to see if the number of objects is in question in the crash :

test with this one : http://www.gta4-mods.com/maps/big-bridge---574-items-f26873

Posted on April 28, 2014 6:27AM by divization
I found one of the probs. Object [28] has an invalide hashnumber in my game. If i load this with SNT nothing spawns and the message "Invalide hash" appears. If i change the hash [28] in the .ini it spawns more objects to the next error and game crashes again.
Posted on April 30, 2014 6:09AM by Picnic
@ Picnic : your game is it up to date?
Posted on April 30, 2014 12:46PM by divization
No its at patch 4 for ENB.
Posted on April 30, 2014 2:51PM by Picnic
Can you make the garage for patch 4 perhaps? There are too many fail pieces in my game and i cant found these with SNT.
Posted on May 2, 2014 2:00AM by Picnic
@ Picnic : I can't do that :(

My game is patched 1.0.7.0 (GTA IV) and 1.1.2.0 (EFLC). Do you use simple trainer 6.5 to load the objects.ini ?

I use this one :

http://www.gta4-mods.com/script/simple-trainer-version-65-f2115
Posted on May 2, 2014 7:56AM by divization
Yes SNT 6.5 for Patch 4. I've tried to find all the parts with invalid hash, but i cant find some in SNT to replace the missing parts.
Posted on May 2, 2014 11:16AM by Picnic
I use SNT 6.5 to build it. I'm sorry, I don't know why you can't load the file...

someone have idea to help Picnic?
Posted on May 2, 2014 1:35PM by divization
His problem is probably because he uses an outdated version of the game
Posted on May 3, 2014 1:38PM by krsone
I think you're right krsone.
Posted on May 3, 2014 5:52PM by divization
is this working with eflc ?
Posted on May 8, 2014 12:23AM by LIK3GTA98
@ LIK3GTA98 : Yes it's working in EFLC, I made it in EFLC with Simple Native Trainer 6.5.
Posted on May 8, 2014 7:37PM by divization
where do i have to put the files?

Posted on July 8, 2014 3:38PM by Trollfacekiller
@ Trollfacekiller :

You need simple native trainer 6.5

Add your objects.ini in your game folder (GTA IV or EFLC)

in game run your trainer (F3 or F4)

go to objects spawning -> more ->load objects from objects7.ini and objects8.ini

/! You must load dynamics objects in first /!
Posted on July 13, 2014 6:07AM by divization
you think some of theses objects will work on xbox as i like to port this map over to xbox
Posted on August 6, 2014 9:49PM by xxHASTERxx
I don't know xxHASTERxx, I only use PC :(
Posted on August 20, 2014 12:48PM by divization
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