Crazy sunt ramp Replaces: objects.ini
Downloads: 4,202
Added: December 21, 2010 8:08AM
Last Downloaded: May 23, 2013 12:13PM File Size: 2.87 MB
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| 6.43/10 - 14 votes |
Added: December 21, 2010 8:08AM
Last Downloaded: May 23, 2013 12:13PM File Size: 2.87 MB
» Author Website
» Author Email

























Watching your vid and playing it brought back fond memories of playing Elastomania back in the day.
10/10 for design and play.
http://img406.imageshack.us/i/101223173554.jpg/
Anybody mind explaining why this happens when I load the objects? x_x This happens to every single objects.ini file I load! D:<
So what Simple Native Trainer version have you ? I have 6.2 and my patch is 1.0.7.0 (latest) if you have not trainer 6.2 download him (work on patch 1.0.7.0) and !!maybe!! be problem in downloading. Try download again.... othres have not this problem
[sorry for my bad english]
Not sure, but it somehow created the ramp to what looks like inside out.
Try renaming the objects.ini you downloaded here, to objects7.ini (or whatever number you want), and then load it.
I'm using gta v1.0.4.0. myself, if that matters.
SNT v6.2
I think that the load of the other slots no matter
I know that this situave of the object rotates, I became every time I put a load objets, then move lastest and when I wanted to rotate and turn like I jumped out of nowhere to this position, but others were OK. [again sorry for my ENG]
I have GTA IV 1.0.2.0... That might be the reason? I'm not sure, the only reason I kept it at 1.0.2.0 was because the other versions didn't support the mods I wanted to use...so yah. As for the SNT version, I'm not sure. I'll have to check. :/
Reason I ask, is because when I used EFLC I quickly found that a few mods acted differently than GTA4.
I use GTA4 100% of the time now, sold my EFLC.
http://www.gta4-mods.com/misc/airport-eramp-v1-f7111
i use simple ingame trainer