'DiRTY LandRush'
'Bringing you offroading heaven to Liberty City'
Info:
>> DiRT2 base track model for terrain
>> Cliffs, Rocks and Hillclimb Mountain
>> More-sided DiRT track and beach track
>> Alot of vegetation ( over 6000 low-poly grass, 3 types of trees and some bushes )
>> Track event stuff and tribune with garages
>> Way more fun!!!
>> Normaly compatible with all patches of GTA IV and EFLC..
Trailer:
http://www.youtube.com/watch?v=hzrUKgeK-_o
For any news and screens about my upcoming mods you can visit my homepage:
http://www.facebook.com/still.dre.33#!/groups/346413288751489/
Map Mod and Video: by StillDre
Detail Objects: by TheLastCommand
Beta Tester: Carrythxd
Replaces: Place between Bronx and Airport, LC
Downloads: 3,463
Added: May 3, 2012 9:10AM
Last Downloaded: May 22, 2013 8:43AM File Size: 2.38 KB
» Author Website
'Bringing you offroading heaven to Liberty City'
Info:
>> DiRT2 base track model for terrain
>> Cliffs, Rocks and Hillclimb Mountain
>> More-sided DiRT track and beach track
>> Alot of vegetation ( over 6000 low-poly grass, 3 types of trees and some bushes )
>> Track event stuff and tribune with garages
>> Way more fun!!!
>> Normaly compatible with all patches of GTA IV and EFLC..
Trailer:
http://www.youtube.com/watch?v=hzrUKgeK-_o
For any news and screens about my upcoming mods you can visit my homepage:
http://www.facebook.com/still.dre.33#!/groups/346413288751489/
Map Mod and Video: by StillDre
Detail Objects: by TheLastCommand
Beta Tester: Carrythxd
Replaces: Place between Bronx and Airport, LC
| Rating: | |
| 9.09/10 - 57 votes |
Added: May 3, 2012 9:10AM
Last Downloaded: May 22, 2013 8:43AM File Size: 2.38 KB
» Author Website






























10/10
100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 /10
Why you not finish your mods before start other? :(
Why should i? All i do is right, its the tools that do that kinda stuff.. Is that why are you rating down or whats the problem?
I do whatever i want, each map after other brings something new and fresh! Can't see problems in that =)
@everyone else:
Thank you all! make sure you check out my next alps mountain rally mod on my homepage:
http://www.facebook.com/still.dre.33#!/groups/346413288751489/
- Various HOLES: http://i.imgur.com/NVnly.jpg
I see the same bug in MapleValley and GhostPeakMountain, and a lot of bugs with vegetation and invisible trees.
If you have no time to test your maps before release why not ask for betatesters??
Hehe, not sure what it does that.. Just don't crash to the trees alot =D
@warinoujes:
Euhm, this is to complicated progress just leave the way it is.
@galopaul:
Thanks for bug report, but really don't have to cause i allready know everything wat not works properly before i'm releasing anything =) Reason is that not everything works so simple as it may sound!
many map patches are do so.
I have the "holes" and invisible trees problem too (only with your maps Dre) are you saying that you can not fix it?
Your mods can be epic but with these bunch of "ugly" details/bugs you completly f*cked your work, when you driving are in constantly crash with invisible trees and half-holes in the middle of road :S
Normally there is no disappearing bug here, cause i used latest GIMS IV/OPEN IV they have fixed that =) older maps will still have this bug!
@Juan_pe1986:
Ghost Peak and Landrush works fine for me, try to put first the lines of Landrush before Ghost Peak in gta.dat and images.txt
Yes it's verry annoying i know, but there is no proper fixes for trees problem =)
The crash is not immediately, is after a few minutes of intensive gameplay around both maps.
Hey I look for your maps I even have friends PM me when A new stilldre map come out. I know that what you do for all of us is very complicated. I could never do this I'm to old & dont have the time. Thank you again. flmj...
Sorry for double post! Maybe if you put the hours it takes you to make A map in the map decripition others would not B*@%H about small things.
It's not verry complicated, but it's a tricky thing.
@Working-mods:
Yes it is =D hehe, mind if you could do Suzuki Monster SX4 from FM4? Contact me on fb page ^
The crash is not immediately, is after a few minutes of intensive gameplay around both maps"
This its my own comment, who is wolfalivefox? :S
@Theepwood: Thanks, and i don't know how to make breakable models yet =p would be nice though, i like what you thinking!
@Mr.Coupe: Thanks, and those ojbects are meant to be spawned with Simple Native Trainer 6.4