Hardcore Health

by cp1dell
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Alright, so I kind of based this on the Hardcore mode for Red Dead Redemption. Where the player's health is lowered down to about the same amount as the NPCs. Read as: You're not playing as the Terminator anymore.

I'm still working on a way to find out how to edit the prices of items, payout for missions, and other things to create a full Hardcore mod for IV - similar to RDR's. But I'm not great at coding, so don't hold your breath.

So I, or anyone else that tried helping me, couldn't get a script working that edited the value for the player's max health. By default it's 400, where this mod basically lowers it to 100. I edited the values for the ped's so they can take more damage, I edited the amount of weapon resistance vehicles have, and I edited the damage value for weapons. Everything plays as normal, NPCs and vehicles can take the same amount of shots. The only difference is that there haven't been any modifications to the player, so you are as strong as an NPC.

This is a huge workaround having to edit all these values. If you don't like it and want to blow my mod out of the water, go ahead. No, seriously - make a script that lowers the player's health. It would be much better. For now, there's this mod. Replaces: explosionFx.dat, handling.dat, pedpersonality.dat, WeaponInfo.xml
Rating:
7.80/10 - 5 votes
Downloads: 415
Added: August 3, 2013 3:14PM
Last Downloaded: November 26, 2014 5:13AM
File Size: 61.58 KB

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Very interesting idea! I enjoy playing games on the hardest difficulty and GTA IV was in fact too easy (especially on PC).

Regarding the prices of items and payouts for missions; do you reckon it's as "simple" as changing the $ value in the games' scripts?
Posted on August 6, 2013 10:13AM by cornflakes4u
"Regarding the prices of items and payouts for missions; do you reckon it's as "simple" as changing the $ value in the games' scripts?"

No idea. There's a chance that it's hardcoded into the game, in the .exe. I have no idea if there is a file, or where it's located if such one exists.
Posted on August 6, 2013 4:42PM by cp1dell
that's great!

i personally use Hardcore Mode from LCPD:FR and my modified hardcore Weaponinfo.xml. I really love hardcore but reallistic games: if i die one shot, my enemies must do it also.
Posted on August 7, 2013 3:06PM by noentiendero
I love your Idea, make health value to low like NPC and change healt value 400 to 200 like NPC normal, a few months ago I try to find Health Value in Common/data but its not there the real data Value . :( I hope Someone Can find that

I try find and change health value in

-ar_stats.dat

-pedpersonality.dat

and Nothing Happen

WeaponInfo.xml (just change more damage if Player get shot)
Posted on August 13, 2013 11:03AM by Aditya_Fauzi
Yeah, I think the health value for the player is in the .exe, so you would need a HEX Editor for that. I'm not sure if your could use some sort of script to change it though. Hopefully one day someone writes up a script that lowers the player's health down to 100 and we won't have to use this workaround.
Posted on August 13, 2013 5:43PM by cp1dell
someday I try to change patch GTA IV 1.0.4.0 to 1.0.7.0 and I Feel different on Health Player

This what I feel

in Patch 1.0.4.0

-Player Little more weak

-if player jump from building its easy to die

-if fall/jump from vehicle player overthrown very long distance until die

in Patch 1.0.7.0 reverse from 1.0.4.0
Posted on August 14, 2013 10:45AM by Aditya_Fauzi
There's no gameplay differences between 1.0.7.0 and 1.0.4.0, only graphical fixes and optimizations.
Posted on August 16, 2013 5:05PM by cp1dell
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