"Little Fix" Taxi Bug Mod

by thespears
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If patch any at leat 1 car, on the street almost spawn only taxi. It look so bad. but use trafficload script file, It must cause ground,building texture missing bug. this is worst bug that make can't play game.
so I made for this. It fix a "little"only spawn taxi.
still there are many taxis, but civilian cars are also some spawn.
include niko's riding car. Replaces: cargrp.dat,popcycle.dat
Rating:
6.38/10 - 21 votes
Downloads: 3,375
Added: May 6, 2012 10:52PM
Last Downloaded: May 22, 2013 2:43PM
File Size: 7.21 KB
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There are issues with the pictures. I can't see them.
Posted on May 7, 2012 12:58AM by Working-mods
It says "Replaces: cargrp.dat,popcycle.dat", but in the .zip it replaces vehicles.ide and cargrp. ??
Posted on May 7, 2012 3:44PM by leec313
Yeah, the vehicles.ide isn't going to help with traffic diversity at all. Could you reupload the file with the popcycle.dat?
Posted on May 7, 2012 4:27PM by ZBNYNC
wow. Info from Google Translator. That's a stomach killer right there.
Posted on May 7, 2012 6:37PM by chasez
This is the best I could do with that...

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After replacing/modding 1 car, the game seems to only spawn taxi's.

It looks so bad. I used trafficload script file,

but it caused the ground,building texture missing bug.

This is the worst bug, and makes the game unplayable.

so I made for this. It fix a "little"only spawn taxi.

With this there are still many taxis, but civilian cars also spawn some.

?include niko's riding car?
Posted on May 7, 2012 7:52PM by GAHDOOSH
This works perfect. it works with the trailer mod if you have a lot of modded cars, because you can't use the trailer mod with traffic load mod, so this works just right very good mod
Posted on May 8, 2012 7:21AM by normalguy
i wonder if it works with only a modified cargrp.dat and popcycle.dat

coz having all these terrific cars but without the proper handling line would kill the fun
Posted on May 8, 2012 12:33PM by Qwaftzefoni74
it seemed to help a little bit but caused instability for me, i started with just this "mod" and a few modded cars, seemed decent but did replicate my car a lot as i was driving. give it, it did cut down on the cabs. i added traffic fix.net with minimal settings and brought a lot of diversity and cut down on the duplications. As is the case with any car spawning app its very demandig, im pretty sure this is what caused my crash's, after i removed my modded cars, traffic fix, and this mod everything was fine. Ima venture to say this mod isnt horrible, but once again isnt gonna help if your commputers proccessor isnt up for the task. im sure results will vary upon the strength of your rig...

athlon 64x 6000+ o/c'd to 3.4g

Nvidia 9600gt 512 ddr3

4 gigs pc3200 ddr2

1070 loaded with mods no epm's

30-38 fps on medium, (no shadows) 1920x1080 60hz
Posted on May 9, 2012 12:43PM by sneekypete
Thanx for the info sneekypete. Ill give it a try since im no longer having texture issues with traffic load but strugling with the fps.
Posted on May 9, 2012 2:47PM by v1c3q4
@thespears plz reupload this little taxi bug/fix because there is a vehicles.ide instead of popcycle.dat in the zip/rar file and i'm not gonna replace the vehicles.ide with mine and we all need a taxi bug fix with so many beautifull carmods today !
Posted on May 12, 2012 8:04AM by L0V2XLR8
@ALL if you want popcycle.dat use the file in Visual IV mods...it works perfectly for me!!!!!!!!!!
Posted on May 14, 2012 2:26PM by DazeHacks
Terrible. It does what it says. It spawns little taxis. What it is it keeps spawning the same car which is about equally annoying as a ton of taxis. Also the game crashes all the time on 1.0.4.0
Posted on May 19, 2012 12:02PM by DaMonkeyOnCrack
What is that map mod you have there????And thx for fix
Posted on June 10, 2012 4:10AM by ADIsamurai
What is that map mod you have there????And thx for fix
Posted on June 10, 2012 4:26AM by ADIsamurai
What is that Radar that you are using?
Posted on June 25, 2012 2:38PM by SW1FT
where does this go?
Posted on November 21, 2012 11:26AM by Ramiukas
Crash D:
Posted on December 27, 2012 2:30PM by martijn400
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