Looking for GTA5 Mods?
GTAGaming has partnered with CurseForge to provide the best possible experience for the GTA V modding community. CurseForge provides excellent services for developers, whether as a team or a solo project, and a sharp modern interface for the users to find new ways to make the best of Grand Theft Auto V.

New Crosshairs V2

by gpcguy1
Please explain why you're reporting this file:

Cancel
 
8 new crosshairs:
-An improved version of the original

-A San Andreas styled crosshair

-An all new crosshair with 4 versions
-Normal Lines with a dot
-Small Lines with a dot
-Lines only, no dot
-Skinny lines with a dot

-An FPS style crosshair

-A gray circle with no dot

Includes a script for a hit indicator.


INSTALLATION:
Find hud.dat in
Grand Theft Auto IV/common/data
then replace but make sure you backup the original!

Next find hud.wtd in
Grand Theft Auto IV/pc/textures
replace but make sure you make a backup!

If you want the hit indicator:
Put the Hit Indicator folder in the scripts folder
Then choose a script(Hit Indicator White X or Red X)

Ingame make sure you have the Aiming Reticule in Display on Complex. Replaces: hud.wtd and hud.dat
Rating:
8.33/10 - 3 votes
Downloads: 620
Added: May 31, 2013 11:52PM
Last Downloaded: May 23, 2015 11:32AM
File Size: 1.50 MB

This file has no videos.
Sorry, you must be registered and logged in to add a video to this file. Log in now!

10/10
Posted on June 1, 2013 3:00PM by Nikobelichgta5
Thanks for the rate :D
Posted on June 1, 2013 9:23PM by gpcguy1
Sorry I think I put up the wrong San Andreas crosshair file, I'm going to update and it will include some more crosshairs.
Posted on June 2, 2013 1:10PM by gpcguy1
I'm going to add some more crosshairs each with different colors, also I will be adding a new weapon.xml in the next update.
Posted on June 21, 2013 4:24AM by gpcguy1
I really wanted a Hit indicator script, are there anymore like this? everytime I load up the game it say Error in script HitIndicator
Posted on August 30, 2014 9:26PM by Hunter311
Sorry, you must be registered and logged in to post a comment. Log in now!