Half Life 2 Combine (Ped)

by wapeddell
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Gordon Freeman

http://www.gta4-mods.com/player/half-life-2-gordan-freeman-f15901

Half Life 2 Police

http://www.gta4-mods.com/player/half-life-2-police-ped-f15916

Combine

http://www.gta4-mods.com/player/half-life-2-combine-ped-f15917

Elite Combine

http://www.gta4-mods.com/player/half-life-2-elite-combine-ped-f15918

Half Life 2 Weapon Pack

http://www.gta4-mods.com/weapons/half-life-2-weapon-pack-f15919


Visit My Blog to stay up to date on what I'm doing and what's going to be released and more pictures of mods that are released.

http://wapeddell.blogspot.com/

Follow on Facebook

http://www.facebook.com/WapeddellMods?ref=hl

Follow on twitch

www.twitch.tv/wapeddell



WARNING:

This may require a high end video card especially if you're using with a ton modded cars. This mod is very huge due to the fact that the bump maps are now added.

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I will be updating all mods to have bump maps working this process will not take as long as the face rig but all my mods will be fully detailed as intended to be.
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WORKS WITH ANY PED

Installation
Open, Open IV or Spark IV and simply replace all the files with the ones in rar folder

Also, for the pedprops not to show up change all files with the files located in the pedprops folder with open IV or spark. Be sure you add these files to pedprops.img
Rating:
7.93/10 - 15 votes
Downloads: 1,637
Added: July 22, 2012 2:52PM
Last Downloaded: April 20, 2014 11:25AM
File Size: 6.42 MB

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This is really cool! Is that AR-2 released yet? Good job :P
Posted on July 22, 2012 2:58PM by NeonBlunders
SO OSUM
Posted on July 22, 2012 3:02PM by ZeLoyalK9
Oh, never mind, I've just seen it's be admin approved :)
Posted on July 22, 2012 4:12PM by NeonBlunders
OMG I love the combine forces :D It's awesome, do the eyes glow in the dark?
Posted on July 22, 2012 4:12PM by Sgt.Kanyo
Also forgot to mention, stop making your .wtds so big. Normal maps and spec maps don't need to be 9trillion x 9trillion size, and also, you have 7 same textures in the wtd, you can use 1 bloody texture for the whole model.
Posted on July 22, 2012 4:31PM by Sgt.Kanyo
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