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LCPD Police Sergeant v1.0

by Osopoderoso
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LCPD Police Sergeant v1.0

Model is original by Rockstar Games and modified by F5544.
The external speaker is from Maze 426.
Uniform textures Osopoderoso.

This is a modification of "Improved cop" of F5544 (with permission).

- New gun holster (safariland)
- Better radio with antenna.
- New cuffs (dutch version)
- Texturemapping improvement.
- Made the cops more slim. No fat ones.
- Added external radio speaker.

- Sergeant Cap
- Sergeant's stripes
- Navy blue uniform
- Authentic sergeant badge
- Authentic Citation / commendation
- Name plate (tribute to "Blue Bloods")

Instructions in readme file

Remember backup your files.

Thanks for downloading, enjoy! Replaces: m_m_fatcop_01_p.* & m_m_fatcop_01.*
8.11/10 - 9 votes
Downloads: 6,149
Added: May 18, 2013 4:42PM
Last Downloaded: April 19, 2015 7:19AM
File Size: 2.02 MB

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Very nice!
Posted on May 18, 2013 6:52PM by ezmixologist
why fatcop? fatcop will make a skinny model walk wierd
Posted on May 19, 2013 2:38PM by chuckyyes10

If you want to use this model with another ped just have to rename the files.
Posted on May 19, 2013 4:59PM by Osopoderoso
Or, you could edit the walking style for fat cops in the peds.ide to a fit cop's walking style.
Posted on May 23, 2013 11:05AM by Olanov
---> Instructions in README.TXT file <---
Posted on May 24, 2013 8:40PM by Osopoderoso
Veryvery Nicee.!
Posted on May 26, 2013 8:15AM by RomansNiko
which file is for hat?
Posted on June 2, 2013 6:55AM by royston
I'm sorry, but the instructions are really vague. It doesn't exactly describe what to do.

First of all, what does the first step even mean?

- With OpenIV or SparkIV replace in:

[pedprops] m_m_fatcop_01_p.*

[componentpeds] m_m_fatcop_01.*

That I should replace the original fatcop-files with your fatcop-files?

And then, in where? In the files/archives called pedprops and componentpeds? Also, where do I find those? I'd like to know some paths.

And then what is the rest for? Do I need to add all those lines to all those files or what?
Posted on October 13, 2013 3:04AM by Damage Inc.
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