Max Payne 2 Head FR

by Nobeus
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Max payne 2 Full Rigged head for GTA 4

Version: 0,8 because it has small bugs
Original models: Remedy's Max Payne 2

Original skinning from Max Payne 2 head was accurately transfered to GTA 4 engine.
Models has normal and spec maps.

Rigged and converted in GTA 4 by Nobeus


Always make backup before installation of any mod!

Using OpenIV replace files in componentpeds.img archive with replacement of existing.


2012 by Nobeus
All original 3D models belong to their respective owners. Replaces: Niko's head
7.77/10 - 22 votes
Downloads: 2,439
Added: April 12, 2012 8:12AM
Last Downloaded: October 8, 2015 2:58AM
File Size: 710.15 KB

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good work bro!


what you need to convert the character mods gta san andreas for gta4?

Posted on April 13, 2012 8:56AM by jorgehunter
is it possible to convert face as a .png file and change to some ped? Im not wan't to replace niko :)

Posted on April 13, 2012 9:34AM by Dark64
Thanks again Nobeus! I am a bit saddened you didn't convert the rest of his body but I absolutely love how he's facial rigged so it's all cool.

@jorgehunter what are you talking about?

@DarK64 unfortunately, it's not that simple friend.
Posted on April 13, 2012 4:13PM by JerryKapowitz
@JerryKapowitz brother:

was wondering if anyone knows how to convert...

and to be able to teach me!
Posted on April 13, 2012 7:08PM by jorgehunter
@jorgehunter There is a basic tutorial on gtaforums for playing rigging:

It requires you already know how to use 3ds max beforehand though

Posted on April 13, 2012 10:11PM by JerryKapowitz

But beware that you WILL need to learn to use 3DS MAX properly first.

There are things that can go beyond that tutorial.
Posted on April 14, 2012 1:07AM by Quechus9

thanks brothers!!
Posted on April 14, 2012 1:12AM by jorgehunter
me encanta pero tiene unos pequeños bugs pero igual lo uso
Posted on April 30, 2012 7:24PM by eric97
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