AMBIENT FIRE INSPECTION v2.0 by Prof_Farnsworth
2.0 Update:
-Added voice and helmets to the firemen, random components for the chief
-Water cannon effect is now in place (Big thanks to Mr. Mysterious from LCPDFR team). It does not always aim directly at the fire, but sprays the surrounding area.
-Corrected more random event bugs
1.3 Update: Fixed many script errors generated from numerous causes
BUGS FIXED: Fixed many of the script errors caused by the player dying or leaving the scene of the fire quickly.
-fixed a script error when multiple fire trucks blow up consecutively
FEATURES: Any car fire near the player will cause a firetruck to respond to the scene, investigate (look around, take pictures) and clean up (sweep) the area. The fire will also be extinguished. They will then return to a fire department unless there is another fire.
INSTALLATION: Make sure your GTA IV is moddable (scripthook.net, asi loader, etc).
Place "FirePatrol.net" into the "scripts" folder in the root GTA IV directory.
Play. (You can confirm the script has been loaded if the "emergency" script has been loaded in the scripthook console (default key (~)).
Tested on GTA IV version 1.0.7 and 1.0.4.0 with Scripthook.net 1.7.1.7, scripthook.dll 0.5.1 and 0.4.0, and latest xliveless (0.99)
KNOWN BUGS: -Occasionally firemen will do their animation while lying on the ground (looks odd)
-Firetruck has a tendency to get stuck (Game AI). Leaving the area or blowing up the truck will correct the problem.
Copyright: Please do not upload this mod anywhere else. If you use this mod in one of your own, please be kind enough to give credit.
Enjoy
Prof. Farnsworth Vymení to: Nothing
Downloady: 4.314
Pridané bolo: 1. máj 2011 19:37
Naposledy stiahnuté: 21. máj 2012 10:43 Veľkosť: 6,47 KB
» Webová stránka autora
2.0 Update:
-Added voice and helmets to the firemen, random components for the chief
-Water cannon effect is now in place (Big thanks to Mr. Mysterious from LCPDFR team). It does not always aim directly at the fire, but sprays the surrounding area.
-Corrected more random event bugs
1.3 Update: Fixed many script errors generated from numerous causes
BUGS FIXED: Fixed many of the script errors caused by the player dying or leaving the scene of the fire quickly.
-fixed a script error when multiple fire trucks blow up consecutively
FEATURES: Any car fire near the player will cause a firetruck to respond to the scene, investigate (look around, take pictures) and clean up (sweep) the area. The fire will also be extinguished. They will then return to a fire department unless there is another fire.
INSTALLATION: Make sure your GTA IV is moddable (scripthook.net, asi loader, etc).
Place "FirePatrol.net" into the "scripts" folder in the root GTA IV directory.
Play. (You can confirm the script has been loaded if the "emergency" script has been loaded in the scripthook console (default key (~)).
Tested on GTA IV version 1.0.7 and 1.0.4.0 with Scripthook.net 1.7.1.7, scripthook.dll 0.5.1 and 0.4.0, and latest xliveless (0.99)
KNOWN BUGS: -Occasionally firemen will do their animation while lying on the ground (looks odd)
-Firetruck has a tendency to get stuck (Game AI). Leaving the area or blowing up the truck will correct the problem.
Copyright: Please do not upload this mod anywhere else. If you use this mod in one of your own, please be kind enough to give credit.
Enjoy
Prof. Farnsworth Vymení to: Nothing
| Hodnotenie: | |
| 9,11/10 - 18 hlasov |
Pridané bolo: 1. máj 2011 19:37
Naposledy stiahnuté: 21. máj 2012 10:43 Veľkosť: 6,47 KB
» Webová stránka autora
























@Shikato - Knowing the error would help, but I will be uploading an update shortly which fixes twenty some misc. script errors.
@funsome - read the description
Thanks ComedyInK, glad you enjoy it.
System.NullReferenceException: Object reference not set to an instance of an object.
at emergencyscript.emergency.createtruck()
at emergencyscript.emergency.findFire()
at emergencyscript.emergency.emergency_Tick(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
People
This looks great :D
This is quite the script (haven't tried it, but I will!) definitely adds realism to the game 10/10 (will vote after confirming it works lol)
please answer
also they turn up mid fire fight and casually walk around sweeping
other than that, awesome
Shooting water is great.