*******************
Critical Note:
8/16/2010
The new 2010 project has been released and is available here:
http://www.gta4-mods.com/script/ambient-wars-revival-2010---a-new-begining-f6036
*******************
Letöltések: 7 349
Hozzáadva: 2009. október 29. 09:02
Legutóbbi letöltés: 2012. február 04. 08:44 Fájlméret: 92,10 KB
Critical Note:
8/16/2010
The new 2010 project has been released and is available here:
http://www.gta4-mods.com/script/ambient-wars-revival-2010---a-new-begining-f6036
*******************
| Értékelés: | |
| 7,55/10 - 47 szavazat |
Hozzáadva: 2009. október 29. 09:02
Legutóbbi letöltés: 2012. február 04. 08:44 Fájlméret: 92,10 KB































GTAIV ScriptHook 0.5.1.0 or later.
GTAIV .Net Script Hook v1.7.1.4 BETA or later.
XLiveLess 0.999b7 ASI Loader or other functioning ASI loader.
Post in the support thread any results or issues so we can get you up and running.
Technically as long as the game version is supported by ScriptHook then it will be supported by Ambient Wars. But remember AW uses a LOT of functions and properties from the game to do what it does, so if any of those are not available in a previous version of the game then it would create a failure / problem. Other than that though it should probably be ok.
The biggest thing is probably the chosen ASI Loader. As stated in readme I use XLiveLess because it is a single file and works perfectly. It simply doesn't have the normal bed saves available, but since Ambient Wars provides a save anywhere any time (except while sitting in a car) using CTRL+S it doesn't present a problem. Plus auto saves work as normal. Anyway use the support thread for any further issues or suggestions so we can get a broader audience on it.
http://www.gtagaming.com/forums/showthread.php?t=119729&page=4
After you do that, delete ScriptHook.log and ScriptHookDotNet.log and change the following 2 settings in AmbientWars.ini: Player.UseFileLog=True / Thug.UseFileLog=True, remove the trainer so only AW is there to be loaded, run the game and load into the world, press F9, give it a sec then post the contents of all logs in the support thread you created when you moved (copied then delete) that huge comment. Include in the thread the content of the following log files:
ScriptHook.log, ScriptHookDotNet.log, AmbientWars.PlayerLogic.Log, AmbientWars.ThugLogic.Log
And we can go from there.
http://www.gtagaming.com/forums/showthread.php?t=119729&page=4
Install Xliveless 0.999b7 into the gta folder. Just copy the file that says "xlive.dll", you don't need anything else from the folder.
Get the ScriptHookDotNet v1.7.1.4. Copy the "ScriptHookDotNet and the scripts file to the gta folder.
Get ScriptHook 0.5.1 and copy it into the gta folder.
All of the above should now be inside the main folder.
For AW to work you need to make sure the ScriptHookDotNet works. For that you need to:
You need to have your computer updated to microsoft .net 4.0 Framework AND C++ 2010 redistributable.
NOW:
Take all of the Ambient Wars files in the .RAR download and place them directly into that scripts folder. When you enter the game look around for a few seconds. Press the ~ and a console at the top of the screen should come up. IF IT DIDN'T then it's not ambient wars fault, it's a problem with your ScriptHookDotNet. If the ~ gets you the screen then press it again to close. Press F9 and let Ambient Wars Begin. You'll see your health and armor on your left lower corner flash showing it engaged.
Also the readme files in the latest versions have Q / A sections at the top and the 1st entry covers the issue with updating the core C++ hook with the latest redist.
Note the titles and also the headings in the INI files though. AW is currently being debugged in parts for certain issues as we hammer them out. The current issue relates to statue (invulnerable) peds materializing after playing for awhile. Only after these things are isolated and fixed will AW settings be at defaults and be intended for extended play.
http://www.gta4-mods.com/script/ambient-wars-revival-2010---a-new-begining-f6036
Anyway.. Is This compatible with PAtch 1.0.3.0?