Big City Life v0.2

by DonSalami
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The needs system:
The need system consists of four different needs: hunger, sleep, fun and social activity.
Each need will have a special effect on Niko, according to it’s current value. By now, only hunger and
sleep affect your game play. Fun and social will be added effects to in the future.
See the attached need-sheet for further information about the different stages needs can have and
about their effects.
The needs were designed to fit into the game as smooth as possible, so there are many ways to
connect them with content that was already in game before.
Needs can be disabled or enabled by changing the hunger.dat – file.
Your current need levels are displayed in form of small icons left of the radar, not to make the HUD to
complicated.

The icons will change their color to symbolize the current need value. If your hunger icon is green,
you are slightly hungry. If it is yellow, you are hungry. Red means that you are extremely hungry,
whereas blue means that you are not hungry at all. See the attached need-sheet for further
information about the relation between the time passed and the change of your needs.
Needs are calculated in a rather complex way. Your hunger level for example rises by one every real
second up to a maximum of 8640 till you’re starving. This means that you are starving after 144
minutes real time or 3 days game time, if you do not eat anything in between. Other needs are rising
at other rates.

Fulfilling needs:
Needs are fulfilled by interacting with the environment through different game elements.
Here’s a detailed list of actions affecting your needs and their intensity written in brackets.

Hunger:
• All sorts of street vendors like hotdog, burger and nut seller (medium effect on hunger)
• Vending machines (small effect on hunger)
• Fast food restaurants like BurgerShot, Cluckin’Bell (medium effect on hunger)
• Restaurants like AlDente’s, SquidRow, Viendemorte, Fanny Crabs (large effect on hunger)

• Fridge/kitchen where you can put food into your inventory (medium effect on hunger)
• Shopping locations like Hershey’s, Subway, donut shops etc., where you can buy food added
to your inventory (small/medium effect on hunger)

Sleep:
• Beds in your safehouses (large effect on sleep)
• Coffee bought at shopping locations, fast food restaurants or made at the kitchen in your
safehouse (small effect on sleep)

Fun
• Watching TV at your safehouse (medium effect on fun)
• Visiting a Broadway theater (large effect on fun)
• Playing Bowling at the bowling center (medium effect on fun)
• Binoculars (medium effect on fun)
• Video games (medium effect on fun)
• Driving at more than 60 miles an hour (small effect on fun)
• Riding a bike (small effect on fun)
• Flying a helicopter (small effect on fun)
• Reading a newspaper (small effect on fun)
• Reading a book (small effect on fun)
• Surfing the Internet (medium effect on fun)

Social
• Phone calls (large effect on social)

Right now, the social need is the less developed and therefore switched off by default, as it won’t
have any negative effect on you other than lowering your mood. I will add more ways to fulfill your
needs in the future.
Please consider that swimming or moving in water will make hunger and sleep increase faster.

Mood
All needs together contribute to your character’s mood. Right now, being angry has no other effect
than making Niko shout insults, but it will become more important in future releases.
It is planed to make your mood affect all basic values in game like accuracy, health, speed etc.
Your mood is calculated the following way:
Hunger + sleep + fun + social + negative mood effects – positive mood effects = mood
You will get positive mood effects when smoking a cigarette for example and negative mood effects if
you are injured. There will be more effects added in the future.

Inventory
This mod features an inventory consisting of 20 slots. Each item can be stored only once, so you
won’t be able to carry more than one donut at a time. Your weapons will also be recognized by the
inventory and can be selected that way.
To open/close your inventory, press the “I” key. To switch between the slots, click your right mouse
button. To use the item stored in the current slot, press the middle mouse button (click on mouse
wheel).
Some items, like a book or your weapons, will not be immediately consumed when clicking on it.
Food of course, can only be used once.

Taking items
Whenever the grab-icon shows up, you can take something and put it into your inventory. Right now,
you can only grab books at Niko’s apartment in Algonquin. More items and maybe some pickup
animations will be added in the future.

Shopping
There are many new locations all over the city, where you can buy different items to fulfill your needs.
If you enter a shopping area, a choice-window is displayed, where you can see the offered goods. In
general, there are always two different goods offered.
Rusty Browns Donut shop will offer coffee and,
of course, donuts.

If you want to buy something, you have to hit
the “Tab” key. You will then see a small text,
showing that the buy interaction has started.

“Welcome at Rusty Browns, what will you take?”

To decide between the goods, you press the left or
the right arrow key. The left one will buy the
left item, the right one the item to the right.
Niko will then show a pay-animation and the item will
appear in your inventory after you paid.

Taking food out of the fridge/Home brewed coffee
This works similar to shopping. Go to the fridge in your safehouse until the choice-window appears.
You are offered a burger and a cup of coffee. Hit the “Tab” key to take both at once. The items are
added to your inventory. If you already have one or both, this will be recognized and you won’t get
anything.

Refilling your fridge
Each fridge has it’s own amount of content. If you have taken all food out of it, a message will tell you
that the fridge is empty and needs to be refilled. You can buy food at a grocery store like 7 Eleven
just like you would buy a donut. The only difference is that there is only one item offered there:
purchases. After you bought them, Niko will carry a plastic bag. You can then go back to your
safehouse and go to the fridge, hit the “Tab” key and refill it. That’s it.

Eating in a restaurant
By now, restaurants have been added in Algonquin, Alderney and Brooker. Move towards the door to
let the choise-window appear.
Hit “Tab” and then push right or left arrow
to have a meal. Game time will advance
one hour and your stomach will be
filled after you paid for your meal.

Visiting a theater
Similar to eating in a restaurant, you can visit a Broadway theater to greatly fulfill your need for fun.
Right now, there are two theaters you can visit, the “Magic Curtain” and the “Seagull Theater”. There
you can choose between two different plays, each lasting for 3 hours.

Reading a book or a paper
There are two kinds of writings you can read, newspapers and books.
A newspaper can be purchased at a kiosk and is added to your inventory. A book can be taken from
the bookshelf in your safehouses in Algonquin. If you want to read, select the paper or book from
your inventory. A paper can be read for a short period of time, until every article is read and you
throw the paper away. A book lasts longer until it is read completely and then removed from your
inventory.

Saving
In order to have your current need-level and your inventory saved correctly, you have to save using
your bed. The current values are saved in the hunger.dat-file in your scripts folder. They can be
edited, but that would be cheating, wouldn’t it? Important: Auto-saving after completing a mission will
not save your needs nor inventory.

Customization
This mod offers many customization options. Each need can be switched on or off, as well as the
mood or the ability to go shopping or eating in a restaurant. You can also adjust the changing rate of
each need, if you don’t agree with the custom one.
In order to customize, open the hunger.dat file and edit the values as described above. Use true/false
to switch content on or off. You have to restart your game before changes become effective.

Location blips
All locations like grocery stores, restaurants or theaters are marked on your map and can be used as
targets for taxi drivers, etc.
Restaurants and food-selling places are marked with the restaurant sign, grocery stores are marked
with a green dollar bill.
Rating:
9.12/10 - 49 votes
Downloads: 16,556
Added: October 5, 2012 4:32AM
Last Downloaded: October 24, 2014 7:22PM
File Size: 3.96 MB
» Author Email

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Here's a video explaining all the new features: http://www.youtube.com/watch?v=z1WcAC5XTgI
Posted on October 5, 2012 4:33AM by Carrythxd
yeeeah,what's new??
Posted on October 5, 2012 6:19AM by True_Metal_Head
hmm what's new ???
Posted on October 5, 2012 12:30PM by RedBullMaster
good mod!!!
Posted on October 6, 2012 6:45AM by sharp_nt6
it wont work help plz plz ur mod 10/10 i love it but please help me
Posted on October 9, 2012 4:02PM by gtobgt
Awesome mod.

Is there any chance that you'll make an EFLC version in the future?
Posted on October 11, 2012 8:37PM by Shikato
not saving the inventory means will not save our guns too?or if its only the food and other things no problem
Posted on October 12, 2012 12:30AM by Ace_Topspeed
Tested, works completely fine and yet no texture problems...10/10.
Posted on October 12, 2012 1:51AM by Ace_Topspeed
Now all we need is a scarce weapon placement system, the removal of most cars, zombies, and multiplayer, and we'll have GTA Z =D
Posted on October 13, 2012 6:55PM by domeshooter28
Work on v1.4?
Posted on October 14, 2012 5:01AM by Rexleo435
work with GTA EFLC?
Posted on October 14, 2012 1:21PM by martijn400
Insane. Thanks!
Posted on October 14, 2012 9:13PM by 2TimesACharm
Man DayZ Mod for GTA would be sooo badass!!! Better graphics and physics would make this so much funner!!! Great mod hope you continue to grow it and maybe someday make it an online survival game! :D

Like Domeshooter said gtaZ hehe
Posted on October 15, 2012 2:17PM by D-MaxPWR
This is freaking excellent. Thank you !
Posted on October 15, 2012 10:31PM by icelaglace
Truly incredible work, thank you. When all is said and done in GTAIV there's not a * of allot to do with your time and money besides waste it on your codependent friends. This is perfect for breathing live and purpose back into the game.

Thanks again!
Posted on October 19, 2012 12:38AM by TheFourthHorse
when i hit the tab key it makes me try to save game?
Posted on October 19, 2012 6:48PM by crazzkid2
@ crazzkid2

That is your trainer using the same hotkey. To fix this find your trainer's ini, open it up, find where it has the hotkey assigned and delete the key number.
Posted on October 21, 2012 2:47AM by TheFourthHorse
thanks
Posted on October 21, 2012 9:21AM by crazzkid2
Its mods like this that keep this game alive. Amazing work man!
Posted on October 21, 2012 3:54PM by SPARTAN 0659
so. this is the sims? :D
Posted on October 22, 2012 1:27PM by szuperzsaru
^ Rants of an autistic baby man.
Posted on October 22, 2012 6:02PM by Gingersockman
need help again..... HOW do you delete the key number?
Posted on October 22, 2012 8:48PM by crazzkid2
Awesome mod 10 stars. Making niko pissed off by not doing anything is a lot of fun. If he's mad he'll cuss and throw fits all the time :)
Posted on October 23, 2012 3:01AM by matt19811
@ crazzkid2

I'm assuming that you are using the same Trainer as me so bear that in mind. Open up your GTAIV folder, find the trainer configuration settings ini (should look something like this: http://www.vistax64.com/attachments/tutorials/5582d1217968205-public-folder-icons-restore-default-icon-desktop_ini.jpg), find where it says; SaveGameKey=9 // Save Game Default Tab, delete the 9, and save.
Posted on October 23, 2012 3:35AM by TheFourthHorse
but this stops me from using the trainer. i cant select anything in the trainer using my num pad whats your trainer? mayve im using one for a computer without a num pad?
Posted on October 24, 2012 8:00PM by crazzkid2
it sends me into "default mode
Posted on October 24, 2012 8:10PM by crazzkid2
Perhaps you saved incorrectly and the trainer isnt seeing the ini. If that's the case you will have to reinstall you trainer and try again if you didnt make a backup before you changed the ini.

When you do, be sure to only change the "SaveGameKey" and when you save the ini ONLY save by hitting ctrl+s and not selecting "save as" or anything. Honestly, it really shouldn't be this complicated... the ini is there so you can change the settings if you need to.

I'm using this trainer:

http://www.gtagaming.com/downloads/gta-iv/script-mods/2115
Posted on October 24, 2012 10:42PM by TheFourthHorse
good now finally
Posted on October 27, 2012 2:36PM by crazzkid2
Cool
Posted on October 27, 2012 8:19PM by TheFourthHorse
i finly ur mod worked thnx man ur the best 100/10
Posted on November 1, 2012 8:45AM by gtobgt
This mod is awesome to use as end-game for after you've finished the game. Something I would love to see is maybe adding a job system to it like maybe being able to work as a trucker, delivery driver, taxi driver, garbageman, ect.
Posted on November 2, 2012 6:45AM by Bledoux
I haven't downloaded this because I haven't a computer capable of running the game (since my computer, along with my GTA IV mods I was working on, was stolen), but this looks really neat. You should make it so that Niko can interact with the pedestrians, maybe even become friends with some of them (maybe make some kind of automatic name generator for the NPCs like in The Sims). I like Bledoux's idea of having jobs, Niko could work as a trucker, a garbage man, a sweeper, a bus driver, a first responder (firefighter, EMT, police officer, etc), a utility worker (electric, phone, water, cable etc), a construction worker, a taxi driver, a hospital worker (food service, housekeeping, ER registration, maybe a nurse or doctor, but that should be something he has to work into), or as a clerk at a store, restaurant, bowling alley, bank, etc. Of course, Niko would meet new friends at work as well. If Niko gets arrested on the job, that should be grounds for termination. There could also be criminal opportunities as well, such as picking pockets, mugging, breaking into houses, hacking, running drugs, murder for hire, etc.
Posted on November 13, 2012 8:13PM by Bnefriends
This IS WIKKID! thanks alot for your huge effort..... congrats :D
Posted on November 19, 2012 9:38PM by MasterKontrol
i very agree with bledoux
Posted on December 20, 2012 4:14AM by gtobgt
hey it's seriously awesome. but there is one problem, when niko purchased anything he carried a bag. but when he sit in his car with that bag, it look weird. there should be something like he can store his bag in the trunk or another seat. can you make this??? or there is another mod for this.
Posted on December 26, 2012 2:20PM by ajinkyathakur
even i will suggest you, make a mod for speed limit, for more realistic, like it's in the mafia 2, you can set speed limit by hitting 'L' key. the speed limit will changed as per the speed limits signs on the roads.
Posted on December 26, 2012 2:25PM by ajinkyathakur
^Download SNT and use cruise control.
Posted on March 20, 2013 8:46PM by Gingersockman
Controls please
Posted on April 16, 2013 2:18AM by LuisLopez1029
How can i delete all the blips on the map?
Posted on April 19, 2013 6:51AM by biokemisten
i have some issue. :S sometimes i get the gta iv fatal error smpa60 error when i go trough on the east borough bridge. and i'm definitely sure this error is because of the big city life mod :S i took out every car from my houses. also copied the original vehicles.img handlid, carcols, vehicles.ide and the error still on. i deleted the mod. i drove trough almost 6 times on the bridge :( after i copied back the mod well. the game crashed again with the smpa60 error when i got trough the bridge.
Posted on April 29, 2013 6:33PM by Spyke91
Is there any way to remove the green "$" Blimps from the radar/map when I take out the mod?
Posted on May 7, 2013 12:55AM by SPARTAN 0659
works wit 1.0.7.0

???????
Posted on November 13, 2013 3:30PM by vixxe001
what is the * controls?!
Posted on February 2, 2014 11:39AM by skendy
@crazzkid2 hey if you Don't know how to change to key,You should Press F3 to open your trainer then choose "Option" then choose "Disable Key-Code" something like that,I don't Remember and after that All of your Trainer Alternative keys will disable it's very easy (Sorry for My Bad English I'm an Indonesian but I can translate From English to Indonesia language or the opposite)
Posted on March 7, 2014 6:26AM by The Bigmoney024
although i think this could be done a little differently (mainly much less details) this is so awesome i cant describe with words...

makes gta a legit semi-rpg
Posted on May 22, 2014 6:59AM by eXecutor-64-
although i think this could be done a little differently (mainly much less details) this is so awesome i cant describe with words...

makes gta a legit semi-rpg
Posted on May 22, 2014 7:45AM by eXecutor-64-
AWESOME! 10/10!
Posted on May 22, 2014 1:55PM by Jason500
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