Bodyguard Script v1.4.0.0B (Updated 18/09/12)

by _Pure
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GTAIVMODBodyguardScript v1.4.0.0B

Place this file into the /scripts/ location along with it's XML document, if your preferred script loader uses a different folder within the GTA IV root folder message me and notify me about it, so that I can fix the compatibility issue.

Tested with patch 1.0.7.0
Confirmed to work with patch 1.0.4.0 (1.2.0.0)

Notice
If you find that this works on other versions of GTA IV / with EFLC notify me about it with a message, any help is appreciated.

Features (Introduced in version - Feature - Default Key)
1.0.0.0 - Allows key re-mapping via the XML document provided.
1.0.0.0 - Your bodyguards will spawn with the weapon that you had equipped when you spawned them.
1.0.0.0 - Spawning bodyguards - Insert
1.0.0.0 - Removing all bodyguards (they lose their weapons, die and are removed from your group) - Delete
1.0.0.0 - Contains every single model in the game which is usable. (minus Niko's model [simply doesn't work], two multiplayer models and a test model [causes crashes])
1.0.0.0 - Has a menu to toggle options such as: bodyguards spawn invincible, changing their models, improving their accuracy, making them priority targets to enemies and allowing you to hurt them. (you will need to re-spawn current bodyguards for the changes to apply) - F3 [toggle]
1.0.0.0 - Allows you to heal your group, restore their ammo and armor. - F4
1.0.0.0 - Allows you to have your gang stop and resume following you. - F5 [toggle]
1.0.0.0 (updated the link) /1.1.0.0 - The XML files now specify the version of the script they were meant to be with.
1.1.0.0 - Allows you to have a driver cruise you around the city, you may also take 2 group members with you. - F6 [toggle]
You may need to press W once you're set to go. You may also delete the driver by pressing the key again.
1.2.0.0B - Having a convoy - press W to have them start the car once you want them to. (A car with 4 members will follow you - still being tested) - F7 [toggle]
1.2.0.0B - Blips. (toggle-able via the XML)
1.2.0.0B - Re-added the two removed multiplayer models.
1.2.0.0B2 - Customizable cars and colours. (for the convoy)
1.2.0.0B2 - Replenish group key heals convoy vehicle, can be removed via the XML file. - F4
1.2.0.0 - If the convoy is removed, it can be re-spawned without major errors. (If you recieve an error just reload the script)
1.2.0.0 - The convoy can now use 2-door vehicles (including motorcycles) and forklifts. (lol)
1.2.0.0 - The convoy will not be stuck as often as it previously did. (If you're too far from it, it stops obeying traffic laws and thus catches up to you)
1.3.0.0 - Re-entering your driver's car if you leave it - K
1.3.0.0 - Driver drives you to your GPS waypoint - L
1.3.0.0 - The driver now works with 2-door vehicles
1.3.0.0 - Your group can attack your targets - Aim at a pedestrian + T
1.3.0.0 - Reset group status - J
1.4.0.0B - Health bars and ammunition information (doesn't appear when the menu is open)
1.4.0.0B - There was a bug in the script which crashed it if you attempted to spawn your 7th member, I've since fixed this.
1.4.0.0B - It turns out that previously bodyguards weren't spawned with armour, I've since fixed this.
1.4.0.0B - Replenishing your group heals their armour. (previously it set their armour to 1000, now it sets it to 100)
1.4.0.0B - Error suppression with the new health bars.

Known Bugs
Occasionally when spawning a convoy the script may encounter an error/the convoy may not move, just restart the script to fix this. (no ETA on a fix since it isn't a major issue)
If you attempt to delete your group whilst doing something it might not work properly - just stop whatever you're doing before attempting to delete your group.

Check out my other mods!
http://www.gtagaming.com/downloads/author/161963

Copyright
This mod was written by Pure_ (_Pure of gtaforums.com/gtagaming.com) as an EXCLUSIVE to gtaforums.com and gtagaming.com.
Re-releasing this mod any where else without my permission is considering theft. Replaces: Balls
Rating:
3.90/10 - 40 votes
Downloads: 5,509
Added: August 26, 2012 4:10PM
Last Downloaded: May 21, 2013 11:20PM
File Size: 26.72 KB
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Looking forward to some of those future additions.
Posted on August 28, 2012 6:42PM by MarkC9
please test it on 1.0.4.0
Posted on August 29, 2012 1:42AM by ORMAZD89
Cool! Here waiting for the new update. :)
Posted on August 29, 2012 10:40PM by TheTrueReds
Does what it says working perfect on 1.0.4.0 10/10
Posted on August 30, 2012 12:41AM by 1415gateway
If you guys have any suggestions, feel free to comment them :P

Thanks for the confirmation 1415gateway!
Posted on August 31, 2012 4:07PM by _Pure
I personally think that this mod will come in handy when you hit a taxi and the driver attacks you.I will defenetly download THIS MOD!
Posted on September 1, 2012 6:24AM by NOOSEguy10
somthing like this is known godybard
Posted on September 1, 2012 9:04AM by aztec2012
No other script out there has all of these features in one script, hence I chose to make it in the first place.
Posted on September 1, 2012 9:08AM by _Pure
It's the standard function, nothing fancy for now.
Posted on September 2, 2012 9:04AM by _Pure
Very nice
Posted on September 4, 2012 5:24AM by matt19811
where do i put this script i need it step by step

Posted on September 4, 2012 8:13PM by DeuntaDK
Place it in your scripts folder, which is in the Grand Theft Auto IV folder.
Posted on September 5, 2012 8:51AM by _Pure
is this for xbox 360. if so can you please tell me how to do it. thanks
Posted on September 15, 2012 1:04PM by solly
Doesn't seem to work for EFLC :( Would it be alright for u to make it compatible? This would make the experience so much better!!!
Posted on September 16, 2012 1:06AM by sapped
The Revival's on guys :) The most advanced bodyguard script for GTA IV just got improved a bunch more.

If you guys encounter any issues due to the new obfuscation please let me know!
Posted on September 17, 2012 3:56PM by _Pure
can someone please tell me where to place these 2 files. i have downloaded GTA IV from Steam. I can find the GTA IV main directory, but i don't know where to place them now. i already placed it in a map named: script. i also putted the files in all the script directories in OpenIV. but for some reason it doesn't seem to work. please can someone help me?
Posted on November 12, 2012 4:18PM by lotuszz
i test it with 1.0.7 ver! there some problem, hope you will fix it!

when i use the driver auto to GPS location, it not stop when reach location, i must jump out to make him stop (=.=) and driver not work with 2 door car ( i can't get in the secound sit)

Script crash some time, can you tell me how to reload script while in game?

btw: thanks for hard work, i love this mod. Sorry for my bad English :)
Posted on November 14, 2012 7:17AM by christtdt
please someone!

tell me where to pu these 2 files in!! you have more then 1 script location you know..
Posted on November 14, 2012 11:44AM by lotuszz
Hi! I hope you can help me, im getting an error in GTAIVMODBodyguardscript.core. Anyone knows how to fix it? Thanks in advance!
Posted on November 30, 2012 2:55AM by Daniel0592
I found this in the ScripthookDotNet doc:

Error during Tick in script 'GTAIVMODBodyguardScript.Core':

System.NullReferenceException: Object reference not set to an instance of an object.

at GTAIVMODBodyguardScript.Core.(Object , KeyEventArgs )

at GTA.Script.ProcessEvents()

at GTA.Script.DoTick()

at GTA.ScriptThread.OnTick()
Posted on November 30, 2012 3:24AM by Daniel0592
the script is awesome.... i tested with the patch 7. but it gives me error when i hit f7 for convoy. the script got error. can you tell me how to reload script in game..... or can you fix this.
Posted on February 6, 2013 12:49AM by ajinkyathakur
I am not sure whether a trainer is required, but if you hit the ~ button next to the 1, a menu opens. Then type reloadscripts and all scripts will reload in-game. Then click ~ to close menu.
Posted on February 8, 2013 5:41PM by UnknownXXVII
Ok for everyone having trouble with the crashes some vital info was missing out of the readme that if not followed will result in crash.

F6 Driver: You must get in the car you want your driver to have then exit the car and hit F6, simply hitting F6 will crash the mod.

F7 Convoy: You must physically be in a car then hit F7 and your convoy should spawn on your map and drive to you, again simply hitting F7 or hitting F7 while NOT in a car will crash the mod.

Also yes you don't need trainer to simply hit ~ and type "reloadscripts" if your mod crashes. (Note: this does reset your settings for this mod.)

Great mod works awesome just left out some details I think that should be cleared up.
Posted on March 13, 2013 5:35PM by Korg0th
Also TAP S repeatedly for those having trouble getting out while you have a driver it wont fix it but it will help make getting out without eating concrete easier.
Posted on March 13, 2013 6:02PM by Korg0th
great script!

anyone have any luck using this with the zombie mod from hippiecommunist?
Posted on March 18, 2013 1:25AM by joe2
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