----Requirements----
GTA4 1.0.7/EFLC 1.1.2
asi loader
Aru's C++ Script Hook
HazardX's .net scripthook
----How to buy a car----
1.go to car shop(you can see on map where car shop is)
2.stand by shop assistant
3.camera changes and menu appears
4.select a car(numpad 2468).press numpad 9 to purchase
5.if you bought a car, then car is spawned near shop(blip on map)
----Shop----
*shop door open 9:00AM - 10:00PM
Brucie's Executive Lifestyle Autos - Broker west
Grotti - Algonquin middle park east*
Auto Eroticar - Alderney middle west*
Westdyke Autos - Alderney north*
Big Paulie Badget Cars - Alderney middle south
Cop Car Dealer - Algonquin northeast LCPD 3rd floor roof
Boat Shop - Algonquin south
Heli Shop - Algonquin north
Bohan Car Shop - Bohan south(This shop location can be customized :)
Downloads: 25,437
Added: October 28, 2010 9:25AM
Last Downloaded: May 24, 2013 3:06AM File Size: 960.11 KB
» Author Email
GTA4 1.0.7/EFLC 1.1.2
asi loader
Aru's C++ Script Hook
HazardX's .net scripthook
----How to buy a car----
1.go to car shop(you can see on map where car shop is)
2.stand by shop assistant
3.camera changes and menu appears
4.select a car(numpad 2468).press numpad 9 to purchase
5.if you bought a car, then car is spawned near shop(blip on map)
----Shop----
*shop door open 9:00AM - 10:00PM
Brucie's Executive Lifestyle Autos - Broker west
Grotti - Algonquin middle park east*
Auto Eroticar - Alderney middle west*
Westdyke Autos - Alderney north*
Big Paulie Badget Cars - Alderney middle south
Cop Car Dealer - Algonquin northeast LCPD 3rd floor roof
Boat Shop - Algonquin south
Heli Shop - Algonquin north
Bohan Car Shop - Bohan south(This shop location can be customized :)
| Rating: | |
| 8.96/10 - 69 votes |
Added: October 28, 2010 9:25AM
Last Downloaded: May 24, 2013 3:06AM File Size: 960.11 KB
» Author Email






















really nice mod tried it - and it works with ADDED cars, too.
10* rating but now there are some bugs to fix :)
1st: if the car is spawned after bought and you get in there's a Script ERROR shown in the top left corner and the blip doesn't disappear (don't know if it makes a difference if it's an added car or an original car i bought an added car and had that bug)
2nd: the Auto Erotica Shop doesn't work well if you stand in front of the shop assistant you can't get into the "buy-menu" :/
that said, this is a cool mod.
Here are some tweaks that might enhance this mod.
-ability to choose custom colors
-unique features of vehicle. For example, car u bought won't disappear from the map unless it's wasted. It's pretty much useless to buy a vehicle if you can find same one exists on the road.
There is a mod which let you save your cars, although they've now removed the feature from the mod cause it didn't work or something.
It would be cool if this mod had the feature to save cars in any location and you can always return to them again.
Going to try it myself now.
One small detail is that when I bought a car the first time, it was dirty. Who knows it was used. :P But I'm pretty sure it's supposed to be new or at least clean when sold. But isn't there a way you can have these cars spawned clean? Cause I think there are these "flags" you can set to each vehicle, and that might be one of the things.
Another thing, which I don't know if I missed, is to perhaps add the possibility to choose car-parts. You know, like how you can toggle car-components in some trainers. It would be cool if you get a little additional "customization" like that, next to just picking a color. Who knows you can take it a step further and program it so that extra parts also bring additional costs. I know that vehicles have a set price, but I also know that scripts can add or substract money. but it might be a bit complex to do that for car-parts.
Oh, and one more thing: Maybe a "trade-in"-feature would be possible. You know how you can sometimes get money back for your old car at car-dealers. Well, maybe you can get money back or a lower price for the new car of course. Maybe you can let it calculate a percentage of the vehicle's "monetary value".
So say you go to buy one car that costs 50.000, but you bring a car that cost 20.000 and you would get 10% of its value back, it would instead charge you 48.000 to get the new one. And to give them the old car, you could create some kind of "blip" and have it say "put the car in front of the garage to make the trade" and the new one spawns as normally. That's that.
Just some ideas, but cool mod. Thanks!
If people is using a laptop ... we dont have any keypads ==