Contagium 1.0b

by Molotov
Please explain why you're reporting this file:

Soon it will turn GTAIV into a real strategy-rpg zombie game.
Check my website.
8.28/10 - 50 votes
Downloads: 6,528
Added: October 12, 2010 1:29PM
Last Downloaded: April 29, 2017 8:24PM
File Size: 19.10 KB
» Author Website
» Author Email

no explanation how the archive starts in your mod!
Posted on October 12, 2010 4:45PM by onclsam13
Posted on October 12, 2010 6:08PM by onclsam13
Omg this is great I played it for an hour lol.
Posted on October 17, 2010 3:54PM by Frenzy571
gr8, only thing is why the cops are after me?
Posted on October 24, 2010 1:08AM by kudoboi
game crashes when it loads up...

tried on and :/
Posted on October 24, 2010 6:52PM by archimaniac
Great mod, works perfect with

I recommend checking his website as he has a much more updated version on there.

Keep up the good work.

Iv haven't truly tested it online yet but it seems it may work online. If you keep updating it and somehow make it work online, this could really be a great mod.
Posted on October 27, 2010 11:59PM by AlexanderWolf
I have bought mine off steam as well, and have game version

This mod works fine for me, version 1.2b.
Posted on November 2, 2010 3:45PM by AlexanderWolf
I'm sorry but in my game the zombie don't try to kill me, this is not fun, is it normal ?
Posted on November 3, 2010 4:01AM by janusantsky
Here's my 2nd video of Contagium 1.1b in action..
Posted on November 3, 2010 12:00PM by ubtri
I am not using Xliveless. I believe i am using YAASIL loader.
Posted on November 3, 2010 3:56PM by AlexanderWolf
Here's my Video to Contagium 1.0b

BTW : Awesome Mod Dude! Keep up the cool stuff
Posted on November 6, 2010 12:31AM by AkahitoIenari
umm its not workin on my verson of gta 4 i have and snow mod and simple trainer and xlive and script hook from ur website to download and i have verson 1.1 of the mod i waited like 30 mins and phase 2 didnt even start plz tell if im doin somthing wrong

Posted on November 24, 2010 3:09PM by krustylips
it would be cool if their was a mission like the cabin seige in RE4, and it would be cool if you could push or pick up objects like bins, wheely bins, hotdog stands chairs etc and pile them up to make a baricade.
Posted on December 7, 2010 3:21AM by tiggy1
maybe you can use the zombie animations from RDR undead nightmare, their probably the same file type and structure as in gta4
Posted on December 10, 2010 5:59AM by tiggy1
Nice mod, I could never get peds to attack me properly when I tried to make a zombie mod.

I have an idea for your barricade, how about you attach an ivisible pedestrian to the barricade, so the zombies will attack this pedestrian and then it will look like they are attacking the barricade and if the pedestrian dies, so does the barricade
Posted on December 14, 2010 4:25PM by lilmcnessy
Could you please tell me which relationship group your zombies are? I want to combine your mod with my zombie mission mod
Posted on December 17, 2010 12:48AM by lilmcnessy

Posted on January 9, 2011 9:29AM by newhope8
que hago para instalarlo porfavooor ayudaaaa!!
Posted on January 28, 2011 12:36PM by buzzoyebuzz
how do u turn it off? even removing the script, my savegames all start with congatium active...
Posted on August 31, 2011 6:03PM by ubtri
This looks too cool bro. Aweome..10/10
Posted on October 8, 2011 4:27PM by MasterAnthony11
Well, I added the file to my main game directory, played for a few hours, yet nothing happened. Any suggestions?
Posted on October 10, 2011 2:55PM by MasterAnthony11
This mod sounds freaking awesome, but I had an issue when I tried it. I followed the instructions to the letter (just like any other .asi file) and have played about two weeks in game-time, but I haven't seen a difference. Is it supposed to take longer, or did I probably do something wrong?
Posted on November 6, 2011 12:09AM by Voraxith
GREAT Work!! I always wait a mod like this!! :D
Posted on December 31, 2011 1:51AM by juampix92
Multiplayer Coop ever cross your mind =)
Posted on January 10, 2012 6:34PM by daimyo21
it's great, but would be better with simple changes:

When Phase 1-2-3 start, it says so on the screen as an overlay, as it's difficult to tell whats going on Phase wise.

Also, are the cars meant to keep appearing when you're in Phase 2-3 etc..?

Sometimes the zombies just stand there froze..?

Anyone else have this problem?
Posted on April 1, 2012 6:49AM by meshcarver
Sorry, you must be registered and logged in to post a comment. Log in now!