Death Race IV v1.2

by R3vollv3R & JulioNIB
Please explain why you're reporting this file:

Cancel
 
Mod inspired by Death Race movie that will bring some features from the movie, idea and car models by R3vollv3R.

More info at blog post:
http://gtaxscripting.blogspot.com.br/2014/03/death-race-iv.html

Small demo:
http://www.youtube.com/watch?v=B26E4xtSDMM

Race editor:
http://www.youtube.com/watch?v=s1cRVJwjB1w

Develop history:
https://www.facebook.com/hashtag/deathraceiv Replaces: cars: lokus and emperor and 3 objects at beauty.img
Rating:
9.47/10 - 62 votes
Downloads: 4,542
Added: March 26, 2014 8:52AM
Last Downloaded: July 24, 2014 9:11AM
File Size: 19.50 MB
» Author Website
» Author Email

Can you make A GTA V Crosshair that Every weapon is an single Crosshair ? Btw, 10/10 !! Your script's are really awesome :)
Posted on March 26, 2014 8:56AM by G{}{}@ngsTer
JulioNIB never disappoints
Posted on March 26, 2014 8:59AM by Wiebrendh
Wow very very very cool :D
Posted on March 26, 2014 9:09AM by 21JumpsStreet
Can you apply the weapons on every single car in the game or is it just for some ?
Posted on March 26, 2014 9:30AM by Bone34
thx guys :)

G{}{}@ngsTer: i dont know how to mod crosshairs, i can make with scripting but we already have some mods like this

Bone34: you can apply to any car creating/editing the custom car config on gta Scritps mod folder, harder part is find the correct offset for the guns, i will make a video demonstrating how i made this for Dukes, Huntley and NRG900
Posted on March 26, 2014 9:35AM by JulioNIB
Whoooah
Posted on March 26, 2014 9:41AM by Khanage
This is amazing bro :)

BTW 10/10
Posted on March 26, 2014 9:41AM by Darussalam
First that MotoX trick mod now that. I love you. 10/10
Posted on March 26, 2014 9:44AM by Algonquin Hood
Julio, what program you use to record a video? Sorry for my bad English
Posted on March 26, 2014 9:52AM by Fusion_GT
Algonquin Hood: remember that my participation in that project is very small, just some scripting parts :)

Fusion_GT: Fraps with full frame size
Posted on March 26, 2014 10:01AM by JulioNIB
Great as always! :D
Posted on March 26, 2014 10:10AM by Krlos_Rokr
awesome !!
Posted on March 26, 2014 10:15AM by Sada
I like that movie. I haven't seen that movie a long time and now I love that is in IV. Great job and keep up! ;)
Posted on March 26, 2014 10:30AM by darthvader20011
Hahahha! It just got released and its instantaneously featured. Awesome mod is awesome!
Posted on March 26, 2014 10:36AM by Augustboiboi
Cool mod 10/10!

Sorry for my English.

Please how can I do to the windows in the building burned as at 6 PM constantly?

Where is the file responsible for the in-game time?

Tell me please...
Posted on March 26, 2014 10:44AM by Unded
OMG YOU DID IT FINALLY

Posted on March 26, 2014 10:55AM by extrememodder
I have a problem. When i shoot the rockets, they spawn inside of (or very close to) my car and it jumps in the air. This also happens to the AI cars when trying to shoot me.
Posted on March 26, 2014 11:10AM by NFC94
Also, some drivers doesn't even move from the grid start. They shoot but they stay in the start.
Posted on March 26, 2014 11:19AM by NFC94
Awesome!!! 10/10 First FMX and then this! Are you getting calls from Rockstar?

The music in race editor clip is one of the best themes i've heard for this type of games. Is there a link for download somewhere?

Posted on March 26, 2014 11:25AM by kizacudo
NFC94: well the only thing i can imagine is that objects is being freezed by game because you ahve too much mods running and creating objects, in my tests/develop stage this only happens after more than 20 command reloadscripts, what are your pc specs? try to remove the extra cars from folder ScriptsDeath Race FilesCars

kizacudo: DJ_Spooky_-_11_-_Of_Water_and_Ice_feat_Jin-Xiang_JX_Yu_Dubstep_Remix_-_Bonus_Track

and

Simple_Metal

sorry but i cant remember from where i downloaded but they are Royalty free

Unded: i dont know
Posted on March 26, 2014 11:37AM by JulioNIB
@julionib can u teach me how to let my character use the animation from gun@cops which the pistols are held up/down and ak47/m4 are held facing down by scripting? reply thx
Posted on March 26, 2014 11:45AM by ShaunJohnson
I disabled the 3 saved tanks of Tank V Style and now it works like a charm.

Thanks, Julio!!

Rated: 10/10
Posted on March 26, 2014 11:47AM by NFC94
ShaunJohnson: not sure if its possible, maybe you can try to set cops anim group

NFC94: good, i belive that this problem is related to system resources like memory or video memory because here dont happens easy, need a lot of script restarts
Posted on March 26, 2014 11:52AM by JulioNIB
I have 8GB RAM, but an old GeForce 9600GT 512MB video card. I guess that is the problem.
Posted on March 26, 2014 11:56AM by NFC94
JulioNIB please, can you make GTA V Content creator for GTA IV?
Posted on March 26, 2014 12:00PM by Cross93
NFC94: mmm, yep, that may be the problem, i will simulate this amount of video memory here to see if its related

Cross93: Not srue man, the content creator has a lot of features and its for online use, my knowledge about multiplayer in GTA IV is very limitated
Posted on March 26, 2014 12:03PM by JulioNIB
OMG!!! 10/10
Posted on March 26, 2014 12:23PM by iAllen07
JulioNIB and what race creator for single player.
Posted on March 26, 2014 12:37PM by Cross93
You think I can replace the Mustang with another car? Like Roman's Cab? So it won't drive in traffic :)
Posted on March 26, 2014 12:47PM by Bid96
Oh I just saw it's .oiv why you do that :(
Posted on March 26, 2014 1:03PM by Bid96
AWESOME!!!!! 10/10
Posted on March 26, 2014 1:40PM by GEL060
i love it 10/10 video from me soon
Posted on March 26, 2014 2:01PM by DayL
you should to apply bump map to car tires
Posted on March 26, 2014 3:13PM by xxgamerxx997
@Bid96 you can make the Death Race Car ANY car, including modded ones.
Posted on March 26, 2014 4:26PM by Augustboiboi
Cross93: well, you can crate your races for single player with the race editor, but some cars will use the death race guns

Bid96: you can create a custom config for roman's car and set the option to remove from streets

xxgamerxx997: the car model was made by R3vollv3R, he maybe will make a updated after this release
Posted on March 26, 2014 5:32PM by JulioNIB
@JulioNIB: I don't mean to do a config for it, just extract the model & change it from lokus to rom.wft?
Posted on March 26, 2014 6:03PM by Bid96
not possible without edit the source code, is easier create a car custom config, you will have same result, you can also dont add any gun to make ti look "normal"
Posted on March 26, 2014 6:16PM by JulioNIB
Is the race editor working for the Multiplayer? If not is there a way to make a checkpoint editor without NPC's and without hiding checkpoints?
Posted on March 26, 2014 6:18PM by PoliceOfficer07
Can't wait to try this !!!
Posted on March 26, 2014 6:31PM by MT13
is there an option to turn off being able to rotate the shooting? if not, there really should be..

Posted on March 27, 2014 12:00AM by InfamousSabre
Very nice! The only issue I have is with the wheels having reflection problems.

To fix this, map the textures for the wheels to a darker spec image.
Posted on March 27, 2014 12:32AM by RobertBlox
generic tyrewall spec has naturally almost black color where rubber is mapped, so i guess thats not what they use.

It's blast with this script, thanks for sharing
Posted on March 27, 2014 3:07AM by tall70
@julionib what's next then? Have u considered bmx V style script?
Posted on March 27, 2014 6:12AM by ShaunJohnson
Julio's back with a new mod
Posted on March 27, 2014 6:15AM by venkyaj
Is is possible to make the cars provided not replace any car? Why not include an .ini file for that?
Posted on March 27, 2014 9:53AM by AgenBlaze
that's what I'm talking about! yeah!

Your COOL :)!
Posted on March 27, 2014 9:59AM by .:Shadow:.
I faced too many bugs freezed cars missile wrong position and so on...

and appears to have problem with Iron man script first couldn't fly then iron man menu and hud got crazy! showing wrong images and ...

Well cause I like Iron man mod more I have to delete death race script!

But I hope you release just minigun and rocket luncher adder for cars separately! :)

Cause other scripts interferes with iron man's scripts!

And I hope you add more features like roket luncher and in game configuration!
Posted on March 27, 2014 11:50AM by .:Shadow:.
AWESOME ! You rock Julio :D
Posted on March 27, 2014 11:51AM by GEL060
.:Shadow:.: i made a check into ironman and changed when it creates the objects, now its working better with Death Race IV, also, the death race iv only create objects when you spawn a car or when you join a race. I recommend you to download death race again (i made a small change there too) and the ironman update that will be in last blog post about ironman (v2.1)

PoliceOfficer07: i dont know how to make this yet

InfamousSabre: the new version that im uploading now (v1.1) let you customize the mustang, so, you can reduce the angle to 0

RobertBlox: this is up to r3vollv3r

ShaunJohnson: not sure whats next, i have some scritps under develop

AgenBlaze: in new version (v1.1) you can customize the "default" cars and set that they are other models, then restore the original cars (you can use my .oiv generator for the restore)

GEL060: thx man :)
Posted on March 27, 2014 3:48PM by JulioNIB
Damn nice. I'll wait for the 1.1 :D
Posted on March 27, 2014 5:16PM by AgenBlaze
its already uploaded
Posted on March 27, 2014 6:00PM by JulioNIB
plaese man can anyway for this car

no one make this to me

i give you what you need

http://im34.gulfup.com/cIW4K.png
Posted on March 27, 2014 6:38PM by yazn
i dont make car models, the car models used in this script was made by R3vollv3R
Posted on March 27, 2014 6:46PM by JulioNIB
ok thank you bro♥
Posted on March 27, 2014 7:17PM by yazn
one thing can you maybe make custom race tracks compactiable :)?

i have this map mod and it would be awesome to drive here races too :))

http://www.gta4-mods.com/maps/enna-gtr2-map-f26549
Posted on March 28, 2014 2:17AM by elotriksy
elotriksy: i tryed use the AI in custom maps without ped paths and it dont work as expected, they follow the track for some time butthen they start to turn. did you tryed to create a race for this map?
Posted on March 28, 2014 3:32AM by JulioNIB
How about Iron man hud problem! (loading wrong images)

Is that fixed?

And I stocked in the ground when I Press and hold Space try to fly!

Is that fixed too?

I'll try your costumer support is perfect hadn't seen any body do it this good! :)
Posted on March 28, 2014 3:56AM by .:Shadow:.
did you tried the updated script? i just changed when the ironman script will create some objects to avoid that objects freeze problem, here i had same issue, but after the ironman and deathrace updates it only happend in the third race i tryed, im working in a update for iorn man that will ad new target hud, but i dont know about the wrong images load, this is probably result of edition on the .png files.

try to contact me via my facebook page (you can find in blog), is easier to me see the new comments
Posted on March 28, 2014 4:09AM by JulioNIB
thank you for Update But It just increased bugs!

still stocks in the ground while trying to fly but this time it goes to fly mod with some delay witch is really annoying and the game uses bike animations instead of parachute.wad !

And also made new bugs for death race script! all death race cars got freezed ! but missile problem got fixed and misiles no longer blast my self but what is the use of that when I'm freezed?!
Posted on March 28, 2014 5:08AM by .:Shadow:.
@JulioNIB

yes i created a race but they turned right after a few meters driving and crashed.

no way to fix this :(?
Posted on March 28, 2014 5:14AM by elotriksy
Iron man script works fine with OLD dll file you can delete new dll update but when you use death race script it makes problems for iron man script. We can have both but cant use'em together!

After you use death race script you should restart game to use iron man flying feature!

Ok work to fix death race bugs but keep a look at it side effects!

thanks.
Posted on March 28, 2014 5:24AM by .:Shadow:.
Can you make iron man mod (not your new dll!) capatible with new GTA V style minimap too?! :)
Posted on March 28, 2014 11:59AM by .:Shadow:.
.:Shadow:.: no way, you can create your own HUD images to fit that squared map, i dont have time for this and also that mod dont work here, i tested the changes and they improved the results, not get bad, you probably have too much mods running at same time, if you cant be ironman and race Death Race at same game load, just dont do it, its simple.

elotriksy: well man, i can try make a different checkpointsystem where you set direct drive points so you will need to create one point for each turn, im not sure if this will work, this is a theory, i will make some tests
Posted on March 28, 2014 4:50PM by JulioNIB
Wow, good job! Finally Death Race cars. I've been waiting this for so long. 10/10
Posted on March 28, 2014 10:17PM by sunnychiu
Maybe someone can make a Frankenstein/Jason Statham player model.
Posted on March 28, 2014 10:31PM by sunnychiu
@JulioNIB

Hi Julio. I have followed you through your process from the first mod to the last. And man you got talent.

I have seen you create things which i thought were impossible. Now, you are a very talent scripter, and i want to ask if you know if it's possible to create some sort of rope climing down script. Sort of how it was in gta v. Do you think is possible to create? If so do you think that you could make it?
Posted on March 29, 2014 4:21AM by edsir98
You're right I should be able to make that my self!

And yes I have added some new armors that caused this problems!

but if you just release your minigun and missile script separately

that should do good but any way I know u got much projects in progress!

But I figured some thing else!

death race script some times makes body guards spawn freezed too!
Posted on March 29, 2014 5:52AM by .:Shadow:.
edsir98: in IV we dont have a proper rope, we can fake it with animated objects and ped animations, but i dont know how to make those yet

.:Shadow:.: im uploading a ironman iv v2.2 right now that has better object creation and reduces a lot this freeze issue, based on my tests. i recommend that you download and install it, i will upload a vido today about the update with download link, take a look at my channel later:

https://www.youtube.com/user/GTAScripting

also the new ironman script will have the new target hud system

also i just released a update for death race that improves some details and add some options to race mode

but in any case is not good for you taht dont have too much video memory be using features of both mods in same game load (be ironman then try to race)
Posted on March 29, 2014 10:16AM by JulioNIB
JulioNIB you Badass !!!

Posted on March 29, 2014 6:53PM by Guinglain
elotriksy: i have applied taht theory, and it works, in last version you can enable Direct route for AI when creating race, then AI will drive direct to each checkpoint and reduce speed when the next checkpoint is close (like in turns), i tested with your map and owrks almost fine ^^

Guinglain: thx ^^
Posted on March 29, 2014 11:29PM by JulioNIB
Wow nice script... added video.

10/10
Posted on March 30, 2014 12:32AM by DragonvilleHD
Ok I'll try updates!

thanks.

When ever you had some free time think about Assassin's Creed mod!

That's what a lot of people are after!

I saw some mods with self made animations one was a new iron man fly animation! so what do you think?

Is AC mode possible?
Posted on March 30, 2014 5:39AM by .:Shadow:.
assassins creed would require at least some assassination animations, is very complicated in the anims part
Posted on March 30, 2014 6:20AM by JulioNIB
reminds me of gta v's race maker/editor :D
Posted on March 30, 2014 2:52PM by spike10164
Awesome! But The Speed of the 2006 Ford Mustang GT is just not right,

But Overall 10/10! Great job! JulioNIB.

P.S Can you do More cars :D

-iGenJu28
Posted on March 30, 2014 10:17PM by iGenJu28
spike10164: i imagine how easy would be the GTA V's editor in a PC release of the game, in consoles is complicated, also they should remove some limits related to "reality" like the space occupied by objects, they should ignore it making possible to put ramps and objects blending with others, fuck the reality, this is a game, dont need to be perfect ^^

iGenJu28: i dont make models, the handling is made to make easier to AI drive, but they still crashing a lot with porsche and mustang ^^
Posted on March 30, 2014 11:44PM by JulioNIB
Guys?! Do we have an advanced anim maker to help with Assassin's Creed Mod? The main part it will need is animations!

nobody?!...

For now even simplest things will be cool! like hidden blade only!

I know it seems too strange but at least think about it!
Posted on March 31, 2014 3:40PM by .:Shadow:.
JulioNIB, is Max Payne mod with his shooting tricks possible?
Posted on March 31, 2014 3:50PM by Nommo33333
Nommo33333: probably
Posted on April 1, 2014 1:01AM by JulioNIB
i make the config file for this cadillac http://www.gtainside.com/en/download.php?do=detail&cat=377&start=0&id=42235&orderBy=downloads well its looks like the one from FF5 (reyes car at the bridge):D and (req) is it possible to make the checkpoint more than 19 ? thx for the great mod JulioNIB ! by the way i changed lokus to feroci because lokus make the mission "Meltdown" error....
Posted on April 1, 2014 3:24AM by Havocado
there is no limit for checkpoint, first version has bug that only display few checkpoints (game limits) last version dont have this issue, you can see in my last video that i used more than 100 checkpoints :)
Posted on April 1, 2014 5:33AM by JulioNIB
oh dont know about that ! thanks !
Posted on April 2, 2014 2:56AM by Havocado
How can I spawn the peds I've added with simple native trainer?

I use your iron man script for that but it disables some features of normal peds like having a gun!

Plz help.
Posted on April 3, 2014 12:27PM by .:Shadow:.
I found a way for that (reloadscripts).

But if you have some ideas I can try?
Posted on April 5, 2014 7:07AM by .:Shadow:.
i dont know
Posted on April 5, 2014 10:13AM by JulioNIB
Can you make a GTA V weapon pack mod?, good work

Posted on April 20, 2014 7:00PM by NightGhost
1- BAD CARS HANDILING

2- BAD MINIGUN aming

3- somtimes crash the game

INSTALLED WITH OIV

rated 4/10
Posted on May 11, 2014 9:27AM by the harbinger
the most sick mod

iron man & hulk more awsome

Rated: 4/10
Posted on May 11, 2014 9:28AM by the harbinger
Sorry, you must be registered and logged in to post a comment. Log in now!