Food Mod v1

by daimyo21
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You do not have my permission to distribute THIS mod elsewhere, I do not mind if any major code is used, or built upon for learning/streamlining your mod, as long as you please credit accordingly if you were to release.

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- FoodMod 1.0
- Mod by: Daimyo21
- contact: daimyo21mods@gmail.com
- Works in Multiplayer and Singleplayer
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FoodMod 1.0 is a script that simulates hunger/thirst and allows the purchasing of
food/drinks/medpacks in multiplayer at all vendors and hospitals (except hotdog stands).
It also has a basic inventory system and also allows you to enter any safehouse in multiplayer (For RP/Persistent WeaponStorage by AngryAmoeba benefits from this)

-What makes this different from similar mods?
I believe the functionality is more solid compared to others and solely intended for multiplayer, but lacks in UI/variation.

-Why was it intended for multiplayer?
Playing LCPDFR with friends and earning money felt robotic and artificial with trainers etc.
This gives adds an RPG element and necessity to spend money earned/do other tasks while on your police adventures or any adventures

FoodMod Features:
-Basic food/water needs based on individual time bars (red = hunger, blue = thirst) on bottom left screen.
-When dehydrated/hungry, you will slowly lose health and begin to stumble (stumble may only happen if ragdoll bullets mod/lcpdfr hardcore is installed)
-Every location that serves food/drinks in Singleplayer (except for hotdog stands) will now serve food/drinks in Multiplayer (blips included!).
-All enterable/non-enterable hospitals now sell medpacks in the size of small, medium, and large.
-Store Food/Drinks/Medpacks in your own Persistent Personal Inventory (on your character) Limit of default 9 slots total, items are stackable.
-Checkpoints that allow you to go into any safehouse in multiplayer that you normally wouldnt be able to reach (youll be teleported)
*Example: Algonquin east side safehouse has an elevator, walk in the elevator and get teleported to top, store weapons in apartment with Persistent WeaponStorage by AngryAmoeba (All in multiplayer)
-Customizable options to change food/drink timers, dehydrated/hungry damage modifiers, as well as other controls and functions
-Auto-save functionality and force save functionality to keep your items persistent
-PvPWanted script has option to allow you to rob these vendors by holding down R while in a store (unfinished/possibly broken, report otherwise)


Installation:

Copy Foodmod.net, FoodMod.ini, and FoodModSaves.ini into scripts folder. SHIFT+U starts mod, check map for new restaurant/hospital vendor locations!

For all controls check FoodMod.ini

Known Issues:
-None that I'm aware of


Rating:
8.45/10 - 11 votes
Downloads: 1,891
Added: November 25, 2013 3:00AM
Last Downloaded: August 27, 2014 7:16AM
File Size: 16.93 KB
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how to make this mod autorun witthout Keys U.
Posted on November 25, 2013 11:47AM by Aditya_Fauzi
This is gonna be awesome!!!
Posted on November 25, 2013 2:36PM by martijn400
All of your mods are great! You released them all at once which resulted to a DAMN BANG!

Rated: 10/10
Posted on November 26, 2013 3:52AM by gta4police
Thanks for positive comments

@Aditya_Fauzi For some reason when I had them auto-run the script would crash, but using a bindKey, it wouldnt so I just stuck with what worked.
Posted on November 26, 2013 4:20AM by daimyo21
This mod is very good but its using too much key to use this mod

9/10
Posted on November 26, 2013 5:27AM by Aditya_Fauzi
@Aditya_Fauzi I agree, with so many other mods that I use, I was trying to make controls different/unique instead of crossing over other control schemes in other mods.

If you download PublicHostGame/RPG Mod Pack and press CTRL + SHIFT + ALT + M, you'll see a customizable Global Mod Pack Controls Menu In-Game where all my controls show for easy access.
Posted on November 26, 2013 4:09PM by daimyo21
@damiyo21 : maybe you can fix it because I cant use more script mod because to much key make other script active together

maybe I could Give solution

Posted on November 26, 2013 10:27PM by Aditya_Fauzi
how abou buy food like san andreas? when player inside ring icon , buy mode will be automaticly and give your option to chose food
Posted on November 27, 2013 10:01AM by Aditya_Fauzi
@Aditya_Fauzi Thats how the mod initially ran, however, the Menu system uses the same menu for the players inventory and would conflict and cause bugs, even if I fixed it, I didnt want those who used this in singleplayer to be forced to always buy through my food mod, so they can optionally use the singleplayer ones or press SHIFT+B and use mine.
Posted on December 10, 2013 12:31PM by daimyo21
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