Map Tutorial

by extrememodder191
Please explain why you're reporting this file:

Cancel
 
Nothing special
3DMAX Tutorial
Just MAP CONVERTING TUTORIAL
Check all
If you have any problem, Comment or like my facebook page

facebook.com/ajay.extrememodder
facebook.com/gta4extrememods Replaces: MAP
Rating:
9.27/10 - 33 votes
Downloads: 1,462
Added: July 2, 2014 3:26AM
Last Downloaded: October 30, 2014 9:16AM
File Size: 13.50 MB
» Author Website
» Author Email

This file has no videos.
Sorry, you must be registered and logged in to add a video to this file. Log in now!

This is just simple map

This is for bugineer

I will try for advance if this gots good rating

Wait for CAR conversion tutorial
Posted on July 2, 2014 3:31AM by extrememodder
buginner xD ?
Posted on July 2, 2014 11:42AM by XxproxXgammer
buginner xdd
Posted on July 2, 2014 12:51PM by GeXaZ
10/10 for sharing GTA modding knowledge.

Packet
Posted on July 2, 2014 1:10PM by 2TimesACharm
Nice :) 10/10
Posted on July 2, 2014 1:31PM by Sleepy
nice idea . normally i don't rate but as you ask me to do it . so 10
Posted on July 2, 2014 1:33PM by jpm1
@ everyone

Thank you guys

Car conversion tutorial very soon
Posted on July 2, 2014 2:33PM by extrememodder
A quoi sert ce logiciel sil te plait?? Merci d'avance
Posted on July 2, 2014 4:41PM by Moana987
lol . c'est pour créer des new cartes . si tu sais pas ce que c'est bè ça risque de prendre du temps à t'expliquer
Posted on July 2, 2014 10:31PM by jpm1
English please
Posted on July 3, 2014 12:20AM by extrememodder
There were another 2 previous tutor about map.. but still not bad (10/10 of course)

Waiting for car tutorial :)
Posted on July 3, 2014 12:28AM by Victim_Crasher
why you should put it here !! just make in youtube

Rated: 1/10
Posted on July 4, 2014 11:12AM by ViP~Mods
@ ViP~Mods

LOL LOL LOL

It's not reason to give just 1
Posted on July 5, 2014 10:47AM by extrememodder
Can i delete crane from Columbus Avenue with this program? Thanks ;)
Posted on July 11, 2014 1:36PM by D-avi-d
Can i delete crane from Columbus Avenue with this program? Thanks ;)
Posted on July 11, 2014 1:40PM by D-avi-d
thanks. waiting for car.
Posted on July 19, 2014 6:10PM by x-power
AJ, PM Rappo and ask for "Comments Disabled." -Haters = Fricken Gone! Hehuehuehueh :)

-Packet (Nico Beldin)
Posted on July 26, 2014 3:19AM by 2TimesACharm
I need help with creating map mod...I've download and follow every single step in the Tutorial.But after i install all the files in to the map folder (with OpenIV) and after i launch the game,it always crash at the launch game loading screen (witch is located after i clicked "start" in the game menu),and always shows: GTA IV FATAL ERROR:Out of video memory - Please re-boot your system 151420928 151420928.I know its not my computer system's problem because the game works fine without that map mod.Please,i really want to create map mods but i this ignoring problem doesn't alouds me to do it.
Posted on August 22, 2014 6:45AM by TylerBluGundrsn
@TylerBluGundrsn same problem. In my case (after follow all the steps) I see that the game crashes when I put the IPL direction in the "gta.dat" file. For the rest all fine, but I can't see my model 3D in the gta map. Any help?
Posted on August 23, 2014 1:47PM by Stuntmanorigins
"out of memory" are you sure guys you're not simply trying to implement in game a too high res map .?
Posted on August 23, 2014 9:47PM by jpm1
@jpm1 I tested with only a part of just one 3D object model (ivy Wall). Still don't work, and I reduce a lot the weight of the object :(
Posted on August 24, 2014 6:22AM by Stuntmanorigins
Well then test some map which already works. Change it some, alter it's location, add some wpl objects, update your IDE, export it and test that way if all that is np. Then you will be sure it's the size or handling of your new object.
Posted on September 3, 2014 2:22PM by tall70
can sombody please help im getting these two erros when im trying to exporyt the IPL form of my object from 3ds max:

Unknown collision object "dev_col/freedom_tower/*composite/freedom_tower" type "Dummy" found! Editable Poly/Mesh, Box, Sphere and Capsule types're supported.

Maximum vertex count of 32767 exceeded in object "dev_col/freedom_tower/*composite/freedom_tower" Please subdivide it to the composite collision or multiple files.

Posted on September 30, 2014 6:51PM by gtaking12
Sorry, you must be registered and logged in to post a comment. Log in now!