1971 Plymouth 'Cuda [EPM]

Autor: Spidereon
 
V1.1 can be found here:
http://www.gta4-mods.com/vehicles/1971-plymouth-cuda-v11-epm-f8879

1971 Plymouth 'Cuda
Model by: Turn10 Studios
Conversion and settings by: Spidereon
Credits in Readme File.

Features:
EPM Brights and Foglights.
4 Liveries.
Extra Spoiler.
High quality model.
Full Dirt Mapping.

Keys for EPM:
Brights: K to switch on. O to switch off.
Foglights: J to switch on. I to switch off.
(Can be changed by editing EPM line)


Enjoy!
My first release ever!
Hodnotenie:
8,71/10 - 73 hlasov
Downloady: 7.939
Pridané bolo: 14. apríl 2011 05:58
Naposledy stiahnuté: 22. máj 2012 17:31
Veľkosť: 4,34 MB



rated it 10/10 because of this perfect convertion :D
Publikované bolo: 14. apríl 2011 06:02 Autor: monster875
Thanks bro :D
Publikované bolo: 14. apríl 2011 06:04 Autor: Spidereon
Finally some Cuda EPM 10/10

still waitin' aproval
Publikované bolo: 14. apríl 2011 07:36 Autor: NikoFromIndo
[;
Publikované bolo: 14. apríl 2011 13:26 Autor: outsid3r4
nice car!i love it
Publikované bolo: 14. apríl 2011 13:34 Autor: blackberry10
just lil' more touch it could me a masterpiece! but anyway it's ur first mod and marvelously started! 9/10(don't be mad :P)
Publikované bolo: 14. apríl 2011 14:06 Autor: alex189
Perfect
Publikované bolo: 14. apríl 2011 14:24 Autor: -Bone-
10.00/10 - 14 votes

Deserves every one.
Publikované bolo: 14. apríl 2011 14:53 Autor: Krimzon
100/100 exelent!!!!!!!!!!! good job spidereon.. very high quality..nice convert
Publikované bolo: 14. apríl 2011 14:54 Autor: espanboy77
anything new since last model?

Publikované bolo: 14. apríl 2011 15:02 Autor: Kriptum
Thanks! Great work!
Publikované bolo: 14. apríl 2011 15:12 Autor: DMN
F>U>C>K>I>N>G awesome... GREAT JOB!!!!!!!!!!!!!!!!!!!!!!!!!! 10000000000000000000000/1000000000000000000000000000
Publikované bolo: 14. apríl 2011 15:18 Autor: mavanikopala
This is an amazing job for a first car! I look forward to more releases from you.
Publikované bolo: 14. apríl 2011 15:27 Autor: ZBNYNC
NIIIIIIIIIIICEE SPIDEREON

perfect model!

nice work
Publikované bolo: 14. apríl 2011 15:45 Autor: LLD
@Kriptum... This is the first release ever, no any previous versions..

Everyone else, thank you :)
Publikované bolo: 14. apríl 2011 15:52 Autor: Spidereon
nice car to shame that I can´t add anymore cars. If someone can help so plz. I have the simple native trainer v.6.2 I use it most of the time spawning added cars, but now I have 23 cars and it works. But if I add one more so I have 24 added cars the game stops working on load. I have tried to change cars too, but when it reaches over 23 it doesn't work plz help. I wan´t to add more cars.
Publikované bolo: 14. apríl 2011 15:54 Autor: mrali95
Which patch you're running?
Publikované bolo: 14. apríl 2011 16:07 Autor: Spidereon
Spidereon---> I can send you the web.link with at least two versions of this car ! !!
Publikované bolo: 14. apríl 2011 18:45 Autor: Kriptum
@Kriptum

I can send you 100 links with many versions of this car..... but the problem is ITS NOT from the same author!
Publikované bolo: 14. apríl 2011 22:47 Autor: nm69
10/10
Publikované bolo: 15. apríl 2011 00:49 Autor: samochodziarz1
@nm69, true. And also no one had ever converted the 1971 Cuda, the rest is either 1970 or the Formula S.
Publikované bolo: 15. apríl 2011 03:11 Autor: Spidereon
...my favourite muscle car with a perfect conversion and any the EPM???

obvius 10/10,thanks thanks thanks Spideron :D
Publikované bolo: 15. apríl 2011 05:35 Autor: GTAplayer MARK
Just...perfect!!10/10
Publikované bolo: 15. apríl 2011 05:35 Autor: ullan
10/10 But not enough vinyl-top...
Publikované bolo: 15. apríl 2011 08:01 Autor: PUNK-398
I´m running v.1.0.4.0
Publikované bolo: 15. apríl 2011 09:18 Autor: mrali95
but car quality is not the best, it;s all right smokey888 could make it better
Publikované bolo: 15. apríl 2011 10:02 Autor: Kriptum
Kriptum: wtf, quality isn't the best??!?!!! where the fu*k do u find higher quality models than FM3? u're sick dude. btw, i don't think that smokey would do better scratch (i did the sills and engine), i know my engine isn't the best but in my opinion the engine fit quite well, and i detailed the sills with lock, i even don't think Smokey would make door lock on his mods man
Publikované bolo: 15. apríl 2011 11:57 Autor: monster875
WTF Kriptum?! Ur like smokey's whore or what?! This car has more quality than smokes's car damn it!
Publikované bolo: 15. apríl 2011 12:08 Autor: alex189
haha lol Alex189, agree with u man. Kriptum, think b4 u criticize others work, even when u criticize a guy who haven't released any mod b4
Publikované bolo: 15. apríl 2011 12:15 Autor: monster875
Good work! Especially very nice backlights, tires and beautiful livery. Good door sills … . Just improve a few things to make it really good overall: Flashing rims, seating position (hands are not on wheel), interior emissive and some interior materials, mirrors (upside down), suspension (missing), trunk modeling. Additional a Lod1-Model with fewer polygons is needed (not just a Lod0 copy!) and a Lod2-Model including tires.
Publikované bolo: 15. apríl 2011 15:07 Autor: hztrlotze
Hey people I don't say it's SHIT, half of you haven't even tried it ! ! ! I did video on it. And I say what I think. It's ok, I was expecting better quality like with SS Chevrolet 454
Publikované bolo: 15. apríl 2011 16:06 Autor: Kriptum
Kriptum: lol, if u say that i haven't tried it, then u're wrong, i helped Spidereon with alot of things on this car, i beta tested it a lots of times.
Publikované bolo: 15. apríl 2011 16:22 Autor: monster875
OMFG NICE SHIT THERE
Publikované bolo: 15. apríl 2011 18:20 Autor: Nahumk22
@hztrotlze.. This is a 1971 car which only had the gauges emissive at that time :P

What interior materials are missing?

Mirrors are correctly mapped :)

LOD1 is much lower poly than the LOD0.. It's not just copying, you can check if you got the latest version of OpenIV.. LOD2 can be done but it'll make the WFT much bigger than it already is which is not good with IV traffic.

Will try improving in the next releases :) Thanks for your comment...

@Kriptum, Can you please explain how the Chevelle was better? And monster875 and alex189 tested it before.

Please crictize with points and what you see can be improved in the future and remember that this is still my first release.. No one started perfect but I'd overall rate my car 9/10..
Publikované bolo: 15. apríl 2011 18:56 Autor: Spidereon
Spidereon, you don‘t need to explain that this is your first mod, because it is already very good! I will try to explain the few cons a little more in detail, hope this will help you:

- Flashing rims usually are a problem of an incompatible specmap, but I’m sure here it is enough to remove the alpha-channel of the wheel_lod0 texture (or just use DXT1 instead of DXT5, this will also reduce filesize! This could be additionally done with all non transparent textures (bumper_frame …). Furthermore check your .dds converting tool, it seems to mess up textures randomly.

- Problem with your gauge emissive is that they are much too bright (take a look from the inside, not through the tinted windows) and the whole tachometer is highlighted (only the numbers should be). It is not enough just to copy interior-lod0 texture for interioremissive! Here the alpha channel is important, yours is just white!)

- Non interior materials are missing. But materials like metal for instance should have some reflections (like in real life) -> try to use a different shader for those parts!

- Your outside mirrors aren’t mapped correctly. World is upside down. You mapped them from the wrong viewpoint (map them from viewport XY while in back view, refer to the normal map). Your inside mirrors are just grey.

-Lod2 won’t make wft size much bigger! That’s the point of a Lod2-Model! It should consist only of a few polygons (like [col]-models). Missing Lod2 model forces the game to load Lod1 model or even Lod0 model instead, very bad for IV traffic! (That’s the same problem with non-mipmapped textures). You could use an adjusted Lod2 model of a similar original IV car or simply use Forza Lod5 (looks even better).

So, all in all no big deal to change those things in an updated version. Hope to see one!

Very good start, indeed! Keep going!

Publikované bolo: 15. apríl 2011 21:15 Autor: hztrlotze
Video is up :) 720p Presentation
Publikované bolo: 16. apríl 2011 05:26 Autor: Krimzon
@hztrlotze.. No offense, but research more please. You tested it ingame?

Flashing rims is because a mistaken bump. Already fixed and will be in V2.

Gauge emissive is done the right way bro, alpha texture.

There's no metal parts on the exterior at all, only chrome and they're already shiny. (Refer to front bumper)

Outside mirrors are mapped correctly, I'm 100% sure. You're right about interior mirrors though.

Lod2 model increased the size of the WFT by 0.7MB which is too much.

Thanks for your comment anyways.

Publikované bolo: 16. apríl 2011 18:00 Autor: Spidereon
Spidereon, that makes me a little sad. Maybe you should read again through my comment, this time slowly and try to think about it! I downloaded your mod here and tested it through. Maybe you are using a quite different version??? In short again:

“Gauge emissive is done the right way bro, alpha texture” -> you are using a DXT5 texture with an alpha channel, but your alpha channel is just white, that means it is not used at all! Check that in Photoshop! Interior_lod0.tga from forza3 doesn’t help you there! You have to create a suitable alpha channel for interioremissive.DDS on your own!!

“There's no metal parts on the exterior at all, only chrome and they're already shiny.” -> I’ve been talking about INTERIOR not exterior and “metal for instance”!

“Outside mirrors are mapped correctly, I'm 100% sure” -> wrong! I’m just using the original vehicle_generic_detail2_normal texture, maybe you are using something else? Furthermore try using something better than vehicle_generic_detail2_... for your mirrors.

“Lod2 model increased the size of the WFT by 0.7MB which is too much” -> I’ve suggested using the Lod2 model of a similar original IV car (means less than 0.05MB!!) or using the LOD5 Model from chr_cuda426_71.carbin (that’s just about 0.1MB!!) DON’T use the LOD2 Model from Forza3!

Maybe Kotton could give you further advice ….

Publikované bolo: 16. apríl 2011 20:43 Autor: hztrlotze
I know, I created my own alpha texture.. I'll have another look.

"Non interior materials are missing." I thought here you're talking about exterior..

And also, the car got no metal in the inside, only chrome and they use a shiny material aswell :)

Same here, I'm using the original. Will have a look at that aswell.

I used LOD5 and that's what I had.. 0.68MB to be exact.

and ummm, do I know you? ;)
Publikované bolo: 16. apríl 2011 21:21 Autor: Spidereon
I wished there would be a Plymouth Superbird :/

Btw: 9/10 P
Publikované bolo: 20. apríl 2011 11:17 Autor: Sebe20
This car is sick man I voted 10/10 when it was released but was very busy and forgot to come back and comment it's awesome and a very nice addition to my game thanks:)and please keep more like this coming:)
Publikované bolo: 20. apríl 2011 19:43 Autor: Dr.Shock
this car is great, love the quality. though yeah it could be made perfect. BUT at least someone was awesome enough to release some kind of Plymouth.

Moster875 you're a fucking loser.
Publikované bolo: 29. apríl 2011 19:02 Autor: Otis Driftwood
Love the model, pretty sweet few minor errors as stated above but the biggest is the aar livery lol. AAR cudas were only avail in 1970. They were never ever offered in '71. They came with 'glass hoods, and had several unique options/features. (Sidepipes most noteably).

Great job man!
Publikované bolo: 2. máj 2011 21:55 Autor: Blade3562
@Blade, the liveries are not supposed to be realistic. It's just for fun and anyone who wants to change it, it's their choice after all :)
Publikované bolo: 10. máj 2011 05:17 Autor: Spidereon
nice Cuda man! 10/10, the best ever made :D

but could you do the Plymouth Superbird how Sebe20 already said?

would be really cool to drive around with this legend mate :)

Publikované bolo: 7. jún 2011 13:37 Autor: JoNnii
sick, 9/10 because you know it can always be better =)
Publikované bolo: 11. jún 2011 02:36 Autor: philonetic
Does it work without EPM?

Publikované bolo: 27. január 2012 10:38 Autor: dxnvice
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