BMW M3 GT-S

by turkiye
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-High Quality Model
-Quality Textures
-1 Extra Part (Spoiler)
-Realistic Handling Replaces: comet
Rating:
7.38/10 - 24 votes
Downloads: 4,771
Added: March 6, 2013 7:16PM
Last Downloaded: September 16, 2014 3:18PM
File Size: 5.66 MB
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Try to make car under 2mb files (wtd or wft):-)
Posted on March 6, 2013 8:40PM by raffisYnth
Where the heck is the Roll Cage at the back?

Rated 7/10
Posted on March 6, 2013 11:39PM by SVDSparta
very nice..car models 10\10

Can you put Machine gun with man on this car?? Please

http://www.gta4-mods.com/vehicles/2012-toyota-land-cruiser-pick-up-79-v10-f19774

Posted on March 6, 2013 11:59PM by yazn
hmm waht is the different between this m3 gt-s >> http://www.gta4-mods.com/vehicles/2010-bmw-m3-gts-updated-f18451

and your mw gt-s ??

Rated: 4/10
Posted on March 7, 2013 7:19AM by NikosBellic_898
Please respect for labor
Posted on March 7, 2013 8:51AM by turkiye
Turkiye, you should make your cars a bit lower poly. And don't bother about NikosBellic_898. He keeps stretching his * at every mod.
Posted on March 7, 2013 9:44AM by Fulcrum
^HAHAHA made my day. Nice car man, but as SVDSparta said, it is missing its rollcage. I will rate a 10 because of high quality and spoiler being an extra.
Posted on March 7, 2013 10:10AM by Pedrofire21
Nice comment Fulcrum :P

Great mod!
Posted on March 7, 2013 12:13PM by Dilleke
well i have to say im in 2 minds about this 1....

its a brilliant model and i love the detail. i cannot fault it in any way, i like it has no roll cage as now it looks more like a subtle M3 tuner, the extra spoiler is a bonus rather than always attached to the car so for this i rated 8/10

on the other hand i kinda have a loyalty to certain modders for the quality work they produce and as others have mentioned, there is another version available for us all to download, so in this case, making lower poly high detail models is a must.

but back to positive input. @Turkiye - your models have improved ten fold since your first releases, well done my friend! you are becoming a favourite with the work you produce, but please please please... my pc is *!! :-( make lower poly models... ***reduce poly count in a few things you create, such as seating, engine bay and tyres on your models, also flat areas of exterior areas too, this will reduce poly count but maintain detail. i am looking for somebody to convert many of my models as i dont understand texture assignment and materials etc
Posted on March 7, 2013 8:45PM by twattyballs2011
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