Driveable US Navy frigate (Oliver Perry Hazard class)

by SkylineGTRFreak
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Must be the first driveable GTA frigate ever :D Despite its size, it drives and handles just fine, no freakouts or anything like that.

Original model from Lock On: Flaming Cliffs, new textures and mapping, aswell as new details, guns, antennas and radar domes added by me for a GTA SA map mod. Now converted to IV.

The colission model is okay, but not every part is covered as I didn't want to make the col file to big.
Also, you WILL NEED Simple Native Trainer to be able to drive it, otherwise you cannot enter.

And no, it does not fire any weapons.
Once again, thanks to tall70 for advising me how to fix the behavior of big boats
9.46/10 - 41 votes
Downloads: 4,275
Added: July 21, 2014 6:17AM
Last Downloaded: March 29, 2017 12:54AM
File Size: 5.86 MB
» Author Website

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W.T.F!!! 10/10! AWESOME! (first)
Posted on July 21, 2014 6:26AM by martijn400
Awesome, also. 10/10
Posted on July 21, 2014 6:27AM by divization
Very good work ! ;)

Rated: 10/10
Posted on July 21, 2014 6:30AM by OviaZ
NO WAY MAN!!! 10/10
Posted on July 21, 2014 6:34AM by omarabd94
Posted on July 21, 2014 6:51AM by johny sins
Maybe I will also make an Arleigh Burke class destroyer to go with this :P

(Also got a Ticonderoga class cruiser, but I really guess that one's too big)
Posted on July 21, 2014 7:00AM by SkylineGTRFreak
Posted on July 21, 2014 8:27AM by googleplex2010
standing ovation for this ship!
Posted on July 21, 2014 9:17AM by Saunders420
I like most the 4 picture .........F.T.N
Posted on July 21, 2014 11:02AM by cromchen
Man, that is just awesome. MoveresXY in second line should adjust speed, bigger mumber was doing slower speed i believe. I was just learning this weekend some other values, that i'll send u in prvt message
Posted on July 21, 2014 2:29PM by tall70
who cares? There's always war somewhere. More people die each year in car accidents than they do in the Ukraine right now... Sad but true. Also, this is a game about killing people, think about it.
Posted on July 21, 2014 5:09PM by SkylineGTRFreak
Posted on July 21, 2014 8:49PM by 2TimesACharm
ohh nm i've seen videos now, you have it going fast enough.

I couldn't stand those buoys popping like that on max settings, so if anybody cares they can be set in pc-data-maps-props-street-amenitie.ide-EC_lrgbouy_grn & red... and set it from 70 to 500. Max seems to be 999. But if game starts crashing, lower it.

How did you make that ship sink like that? handling settings?
Posted on July 21, 2014 9:11PM by tall70
I'm interested in this , for such a * there should be a separate page here
Posted on July 21, 2014 9:25PM by cromchen
Awesome 10/10. but could I suggest/request epm for the radar to spin, maybe for the Arleigh Burke class?
Posted on July 22, 2014 8:07AM by TomBDBad
Thought of this, but: doors on ships somehow don't move...
Posted on July 22, 2014 10:07AM by SkylineGTRFreak
@tall70: I actually have no clue how to control the way of sinking. Sometimes it doesn't sink at all, but I've noticed, when I fired with a Buzzard at the front, it's more likely to sink with the nose first.
Posted on July 22, 2014 2:55PM by SkylineGTRFreak
SO....MUCH....WIN! kudos man, well done ;)
Posted on July 25, 2014 5:41AM by MasterKontrol
OK THIS IS AWEASOME!!!!!!! 10/10
Posted on July 29, 2014 10:06AM by PedroLucas249
This is amazing! You've done it again Skyline.

Rated 10/10 of course
Posted on July 30, 2014 6:31AM by GrandTheftAutoZen
Only driveing?
Posted on August 13, 2014 2:17PM by Razor30
Fast download , no waiting :
Posted on August 30, 2015 2:20AM by Maychanello
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