This is the download for my WIP vehicle pack that I started in August 2009, after seeing all the other packs containing only super cars.
Grand Theft Auto Ultimate Vehicle Pack will feature realism, quality, and variety. It will also feature unique handling made by "Killatomate85", maker of "Realistic Driving & Flying", made after request for this pack. The vehicle list follows below. Notice not all vehicles has 100% correct resemblance, for example the Landstalker, Cognoscenti. The way I see it, real world doesn't follow a pattern, so it's ok to replace the vehicles with other vehicles not 100% resembling, as long as it's realistic and the vehicles has the same features (but many vehicles resembles the original vehicles. I've been searching for months on gta wiki to find out which one resembles which one).
This pack will be optimized for high end pc's, that means it will only contain high quality vehicles.
Features:
-EFLC SUPPORT
-Over 100 new vehicle models
-new handling for all (unknown) vehicles (realistic acceleration, traction, braking, suspension)
-Realism
-Quality
-Variety
-New Sound (now optional through the installer for those who wants original)
-New Realistic Scripts
-Realistic Weapon Models
-Properly Working Traffic (this script will allow perfectly working traffic please note it is very demanding)
-EPM by threepwood allows for folding headlights and movable vents on the lamborghini simply press h to open the lights on various cars and j to close them
-Red Dead Island mod will put a entire desert island next to liberty city (optional to install)
this pack now has eflc/iv support including iv patch 1.4 and 1.7 the installer will automatically detect the game it now also features the files in raw format for people who prefers manually installing Replaces: nearly every vehicle in the game
Downloads: 22,761
Added: January 9, 2012 2:50PM
Last Downloaded: May 18, 2013 4:41AM File Size: 36 B
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» Author Email
Grand Theft Auto Ultimate Vehicle Pack will feature realism, quality, and variety. It will also feature unique handling made by "Killatomate85", maker of "Realistic Driving & Flying", made after request for this pack. The vehicle list follows below. Notice not all vehicles has 100% correct resemblance, for example the Landstalker, Cognoscenti. The way I see it, real world doesn't follow a pattern, so it's ok to replace the vehicles with other vehicles not 100% resembling, as long as it's realistic and the vehicles has the same features (but many vehicles resembles the original vehicles. I've been searching for months on gta wiki to find out which one resembles which one).
This pack will be optimized for high end pc's, that means it will only contain high quality vehicles.
Features:
-EFLC SUPPORT
-Over 100 new vehicle models
-new handling for all (unknown) vehicles (realistic acceleration, traction, braking, suspension)
-Realism
-Quality
-Variety
-New Sound (now optional through the installer for those who wants original)
-New Realistic Scripts
-Realistic Weapon Models
-Properly Working Traffic (this script will allow perfectly working traffic please note it is very demanding)
-EPM by threepwood allows for folding headlights and movable vents on the lamborghini simply press h to open the lights on various cars and j to close them
-Red Dead Island mod will put a entire desert island next to liberty city (optional to install)
this pack now has eflc/iv support including iv patch 1.4 and 1.7 the installer will automatically detect the game it now also features the files in raw format for people who prefers manually installing Replaces: nearly every vehicle in the game
| Rating: | |
| 7.60/10 - 42 votes |
Added: January 9, 2012 2:50PM
Last Downloaded: May 18, 2013 4:41AM File Size: 36 B
» Author Website
» Author Email

























also please note this will probably be my last version in a while as i assume it is very annoying that i keep releasing them
also remember the following scripts might/will cause texture loading issues in some cases on even highend pcs
these scripts/mods are the ones that can cause it
red dead island map mod
parked cars for tbogt (this even caused texture loading issues on my pc which is a i7 960 gtx 580 pc)
trafficfix
the installer also now features a copy folder option which allows you to select so it copies the entire game to a new folder which means your original game will be untouched useful if you want to use the pack and still be able to go online with a different game
obviously about 15 gb is required for this to work as it will copy the entire game folder and start the pack from the copied folder leaving the original game untouched
thankyou
My Specs...
Corei7 2600
8gb Ram
GTX470
Cheers.
CPU:Intel Core i3 540 @ 3.07 Ghz
RAM:6GB DDR3
Video Card(VGA):ATI Radeon HD 5670 1GB DDR5 128Bits
Wanted to know if the mod will cause serious lag,bugs or heavy texture loading? I know it will do that a bit but if its going to do that at too much then I will have to reconsider maybe or I could just test it out on a freshly installed IV and let you know :P but I hate uninstalling and installing GTAIV its hectic and something messes up the whole things I mean like next time you install it it gets issues with installing patches.
I've got a phenom 2 x4 955 black edition 3.2Ghz with 8Gb G.skill Sniper DDR3, and a 1Gb GTS 250 GPU, correct me if I'm wrong but that should be good enough?
if you use eflc i would strongly suggest not to install the parked cars script it is too demanding even for im not sure if it's caused by mixed with trafficfix but it is very demanding
as for the download link down it seems to work for me anyone else got issues with that?
as for texture loading bugs it should not cause textureloading bugs on fairly highend pcs if you only use the trafficfix and not the rest but feel free to experiement the following scripts are demanding
trafficfix
red dead island desert
parked cars (EFLC)
experiment which one to use and see if it works
according to a friend it works removing the msvcr100d.dll from the root but i have no confirmation on that as i was told by IKT himself (author of the trafficfix) that that file must be included but try to remove it and see if it works
someone also suggested setting the trafficload.ini to this
Traffic Density: 100
[Options]
CustomDensity=1
PedDensityMultiplier=1000
CarDensityMultiplier=1000
I was getting a few texture load problems so i imported the original cabby, taxi 1&2, Police 1&2 vehicles and that fixed it. You can then import the NYPD liverys on to those vehicles to keep it New York :)
@zzcool
I can see that you've put a lot of time and effort into this pack so i commend you sir. d '-' 10/10
i tried replacing the cars you mentioned but still getting texture loading problems also the game crashed and gave me unrecoverable error, dont know if that was to do with parked cars though. So im now stuck as to why i cant use any of these car packs, i have more than enough memory
10/10
But thre is a commandline you could try... So for instance if you have a 1gb card you need to take a number under 1000 (lets say 950) so what you do is multiply 950x1024x1024 which gives you 996147200.
So create a text file with notepad and call it commandline.txt (some of you will probably already have one) then enter this...
-memrestrict 996147200 Put the commandline.txt in your main gtaiv directory (for those that dont know) and see if it helps
PS. If you have a 512mb card then choose a numer under 500 480x1024x1024 and use the result from that.
-Game randomly crash when using trainer.
-Textures don't load fast in some situations.
-DF8/Sentinel - hood, roof and trunk are diff color from body.
-Fortune - bottom half of the car is diff color from top half.
-E109 - missing front bumper when spawned.
-Feroci2/Perennial2 - mod these cars(Toyota Camry/Ford Edge).
-Hakumai - glass is tilted behind the driver side door.
-Fortune - looks more like a Silvia S14.
-Pinnacle - looks more like a Sentra.
-Intruder - updating it from a G35 to a G37/370Z would be nice.
Other than that everything looks great and complete.
Are the cars from the second pic not in v8?
Would it be possible for a version that has only clear windows on cars for those of us that use the FPS mod?
thank you
Before installing any mods to GTAIV i used SparkIV to export all the vehicles in the vehicles.img to a folder on my hard drive. I do this with all the cdimages (comonentpeds,playerped,weapons etc)... I then use SparkIV to import any original stuff from my backup folders into the cdimages.
Always Make backups before installing any mods xD
it will remain down today which means noone will be able to download the pack today
this is just because i want to protest against sopa and because gtapolicmods who hosts the pack also took the website down so no matter what the download link is down
this is just for today
I downloaded your mod using the installer and i worked however every time i play the game when i get in a car and drive the game closes and apparently is not responding any ideas what this could be? cheers
It says something about DLC being disabled.
I have some question about this awesome mod, and hope you can answer me before i using it (never use any of your previous version)
(1)Is MattyDienhoff weapon realism mod compatible with this mod ?
(2)Issit the car pack replace the original with similar model ?
(3)Having the uninstaller to restore original files ?
(4)Can i manually choosing which feature to install in the installer ?
(5)Is this STEAM compatible ?
(P/S)Your vehicle mod seems more like a mega mod, ever consider a appropriate name for it? And thanks for your time ZZCOOL :)
1.yes
2.yes
3.could you explain?
4.yes
5.yes
yes i am considering to rename it to "Grand Theft Auto New York"
The pack's installer automatically creates a backup of any file modified. The uninstaller will restore said backups automatically.
http://www.mediafire.com/?3ct506brbjtfrrs
Hello, very good pack. I have a problem, I and I have the full story mode, but installing the pack you create a new game, the point is that I do not get started again, then delete the folder of gta xlive and get my full story but then I have only taxis. Mamera there that can see all the cars with an existing game?. Because only see all the cars if you create a new game with the installer file xlive?. I await your response. Thank you very much.
all the cars are there, you almost narrowed it down, the issue is, when u installed xliveless, there is a script compiled that relocates your save game folder. your orginal save game folder is located in C:\Users\"your computer name"\AppData\Local\Rockstar Games....open the gta folder, open the save games folder, open the user 1000000100000 folder, copy these file, and paste them in the new location, i dont have thispack installed so dont shoot the messenger but i beleive the new location is located in the "my documents/rockstargames/ gtaIV/savegames/ i recomend starting the fresh game, save after roman takes you to his house, this creates the new "user10001000" folder then paste the copied files from the old folder in the new one....hope this helps
its an xliveless thing, not the way the pack was made
Is there any way to link the modded GTA IV install as a separate entry in my Steam game list so I can avoid having to switch back and forth between game versions? (stock switching to modded version)
BTW,Rockstar Games should've hired you to design their stock in-game cars,that's how much of a difference this car pack makes on the realism factor of this game.
(meaning with this mod,it feels like I'm driving in the real world,not playing a game.)