GTA V DLC Roosevelt

by louping0
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Thanks M4k3 for .xft file.


Warning , cut/past color line in "car4" section for rims color


Body color 1&2
Rims color 4 Replaces: admiral or other 4 doors
Rating:
9.22/10 - 37 votes
Downloads: 2,743
Added: March 23, 2014 11:36AM
Last Downloaded: October 23, 2014 12:26PM
File Size: 706.49 KB

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this is * ********** Marco
Posted on March 23, 2014 11:55AM by cromchen
yes look cool
Posted on March 23, 2014 11:55AM by louping0
Lol, does the handling is like GTA IV (boat-like)?
Posted on March 23, 2014 12:17PM by darthvader20011
Nice 10/10
Posted on March 23, 2014 12:29PM by Cross93
Wow this is so cool :3
Posted on March 23, 2014 12:48PM by Khanage
Hey Loups, can you please update the Roadster Jester? It has a critical bug. The car does not take gunfire..game crashes. Thanks
Posted on March 23, 2014 1:02PM by SteeL
10/10
Posted on March 23, 2014 1:30PM by sergiyj
Merryweather Mesa and Benefactor Dubsta 2

Rated: 10/10
Posted on March 23, 2014 1:32PM by Im Watching You
What work there for the full post at Rockstar Games The Bobcat is full of errors is the time to give us the job lol´I hate LOL :-)
Posted on March 23, 2014 1:43PM by cromchen
Nasty. god job dude. vid incoming!
Posted on March 23, 2014 1:51PM by Saunders420
It's better if you use it with Pony sound, as it's diesel and it have a strong engine (also you can use +truckexhaustfx in vehicles.ide to have black smoke while changing gears). The handling is good, it's a bit too fast, even in reverse, otherwise it handles good in the floor and works fine with "V Handling mod". Dirt it's not mapped, so if the car turns dirty, it will have opaque colors. But i love this car, it reminds me my Chevrolet 30 Sedan. Rated 10/10. Keep going! Waiting for Bobcat XL!
Posted on March 23, 2014 4:46PM by RamboV
Do you intend to do the JB700?

10/10!
Posted on March 23, 2014 7:07PM by RobertBlox
Hijak Khamelion or Ocelot Jackal
Posted on March 23, 2014 7:33PM by Yellow_Car901
its a 1930 ford model A with a buddy body on it, gas powered
Posted on March 23, 2014 10:57PM by textureking
riot????
Posted on March 24, 2014 3:08AM by JohnMc
10/10 awesome

but remember roosevelt gta iv free, gta 5 $750,000
Posted on March 24, 2014 3:39AM by xboxlover5000
Do not leave the bullet holes???super machine 10/10
Posted on March 24, 2014 5:56AM by JohnMc
Salut! Super véhicule ! Je voulais toutefois te poser une question : pourra-tu faire la voiture de police de north yankton (l'esperanto) s'il te plaît ?
Posted on March 24, 2014 6:41AM by Spartan6914
Thanks all ,

Why some impact on the bullet and the other did not ?

https://www.youtube.com/watch?v=uqO3i3_NsBQ
Posted on March 24, 2014 9:04AM by louping0
Marco , whats a probleme with Bobcat XL ?, i dont tested this model
Posted on March 24, 2014 9:12AM by louping0
all the gta v cars you converted when i shoot the car with a gun there is no impact of the bullet on the car fix this please
Posted on March 24, 2014 11:07AM by hunter 57
@ hunter 57

Have seen my link ?

https://www.youtube.com/watch?v=uqO3i3_NsBQ

I have bullet impact , others too, so I find it hard to correct

But this detail does not matter
Posted on March 24, 2014 11:27AM by louping0
There must be L1 model to have bullets as explained on ZM forums by Oleg. So either model will be about twice size, by the time it'll have L1 and L2 parts or small like this, but bullets will be buggy. We can map dirt by using existing mapping, just resize and move around little, it didn't take much on Alpha, about 10min, '_' i'm sure some chiefs here can be much faster.

Thanks for this conversion, reminds me Mafia game.
Posted on March 24, 2014 4:20PM by tall70
I thought that this could indeed be the cause L1 & L2.

But I never do L1 & L2 for small size and visual bug so I do not want to do it just for the bullets impacts

My files are free and can be re-edited,

I can provide on request the original L1 GTA V
Posted on March 25, 2014 3:59AM by louping0
I wonder how come you have bullets and some don't. I noticed if you reimport models without lods, dummies get deleted. Maybe your car where bullet hole works is first copy and we all get export from OpenIV, which could be the problem. I had made test model with no lods and never seen one bullet hole on it. You must be doing some magic, lol.

I appreciate your unlocked models. Especially Alpha is my favorite. I like that hood with holes i actually have it as extra, I may gonna do breakable bumpers and all that, i'll try figure out bullets too and with your permission it can be V3.
Posted on March 25, 2014 9:46PM by tall70
Exact my models are made ​​only with dummy and lod0, but if you import wft, the dummy and L0 merge, we can only work with Z3D file. It must therefore repeat dummy and Lod.

My models are free for parts or re-edited
Posted on March 26, 2014 9:26AM by louping0
I just tried one model used only L0, and bullet impacts are no longer working, grrrrr. So If i want to have them on Alpha, i will ask later for L1, thanks for that option.
Posted on March 26, 2014 10:10PM by tall70
some more cars and 25 % of all GTA V vehicles are converted to GTA IV lol ;)
Posted on March 28, 2014 10:48AM by GTAplayer169
If only 2 People could hang from the roof :/ We need a Script Mod More than anything else that allows more than 4 Passengers in any vehicle! Including a Bus!
Posted on April 2, 2014 8:10PM by AntonioSS22
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