Publikované bolo: 2. január 2012 14:30 Autor: gta4tank
very nice dude, which rims are those? thought i could make one in forza 3 ^^
Publikované bolo: 2. január 2012 15:25 Autor: Buzz996
its missing parts in my game.. for example, front bumper is 80% of the time missing...
Publikované bolo: 2. január 2012 18:57 Autor: l3eans
It's gonna be IDE. If it has optional parts u have to set ide flags so it would always spawn with one of each. Somebody else wrote these directions in other forum. Try it out.
ext_all - spawns with all extras
ext_gang - spawns all extras simultaneously that are named extra_5 and above (gang car? lol wtf)
ext_rare - spawning with extras will be rare (has nothing to do with the vehicle spawning frequency, which is controlled via 8th and 9th ide values)
ext_requi* - extra required, will always spawn with an extra (if model file has them of course)
ext_strong - if this flag is not enabled, the extras will fall off with minor collisions, if enabled, they will not
ext_taxi** - will cycle thru extras named extra_5 and above
*when ext_requi is used, it will cycle thru all the extras one at a time (or randomly) regardless of node or name..
but when coupled with ext_gang, it will only cycle thru extras 0-4 when ext_gang is not active on the spawned vehicle
(the vehicle either spawns utilizing ext_requi or ext_gang, never both)
**when ext_taxi is used in conjunction with ext_requi, ext_taxi will cycle thru extras 5 thru 9 as ext_requi cycles thru extras 0 thru 4
so in other words, it will have any 2 randomly generated extras active at once (0 thru 4 and 5 thru 9)
In 90% time it worked for me. In some cases i could not get it to work and ended up using only one type of extras at all times. Example is CHI47's Charger.
Publikované bolo: 2. január 2012 20:34 Autor: tall70
BTW, love this. Very cool rims with NO EXTREME rear spoiler, thats what i would like on mine in real life. Thanks for sharing.
Publikované bolo: 2. január 2012 20:45 Autor: tall70
please make nissan skyline tokyo drift!
Awesome car!
11/10
Publikované bolo: 2. január 2012 22:41 Autor: Izzykit123
Which enb is that ???? Really cool car, and graphics :] 10/10.
Publikované bolo: 3. január 2012 06:37 Autor: vidur
love it. thanks!
Publikované bolo: 3. január 2012 07:57 Autor: zigizigibamba
Where's the handling/vehicles lines?
Publikované bolo: 4. január 2012 01:15 Autor: jackrobot
Yeah handling lines needed.Car flips over when trying to drive it grr lol.Nice car though and thanks for uploading
Publikované bolo: 4. január 2012 15:38 Autor: mathall1
cmon guys someone paste your handling line for this car please
Publikované bolo: 5. január 2012 14:34 Autor: mathall1
nice car! someone understands stance! most other cars are high like a truck.
Publikované bolo: 7. január 2012 16:00 Autor: viper33assasin
ext_all - spawns with all extras
ext_gang - spawns all extras simultaneously that are named extra_5 and above (gang car? lol wtf)
ext_rare - spawning with extras will be rare (has nothing to do with the vehicle spawning frequency, which is controlled via 8th and 9th ide values)
ext_requi* - extra required, will always spawn with an extra (if model file has them of course)
ext_strong - if this flag is not enabled, the extras will fall off with minor collisions, if enabled, they will not
ext_taxi** - will cycle thru extras named extra_5 and above
*when ext_requi is used, it will cycle thru all the extras one at a time (or randomly) regardless of node or name..
but when coupled with ext_gang, it will only cycle thru extras 0-4 when ext_gang is not active on the spawned vehicle
(the vehicle either spawns utilizing ext_requi or ext_gang, never both)
**when ext_taxi is used in conjunction with ext_requi, ext_taxi will cycle thru extras 5 thru 9 as ext_requi cycles thru extras 0 thru 4
so in other words, it will have any 2 randomly generated extras active at once (0 thru 4 and 5 thru 9)
In 90% time it worked for me. In some cases i could not get it to work and ended up using only one type of extras at all times. Example is CHI47's Charger.
Awesome car!
11/10
Drift line, still flips but only when u over drift or fish tail. Better than nothing i guess.