Mazda RX-7 v0.8 BETA

Autor: monster875
 
here's my first car convertion ever, the Mazda RX-7 from NFS Shift!

Original author: EA Games

Converted by: Monster875

Handling by: Killatomate

Bugs in v0.8:

the headlights r point into the sky (i've tried to fix it with no luck).

if u find other bugs, tell me through e-mail or comment the bug Vymení to: hakumai
Hodnotenie:
7,24/10 - 25 hlasov
Downloady: 746
Pridané bolo: 20. október 2010 08:47
Naposledy stiahnuté: 20. máj 2012 06:47
Veľkosť: 4,24 MB
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plz rate and comment :D
Publikované bolo: 20. október 2010 08:48 Autor: monster875
lol

nice

i wnat to convert too but im to stupid for it XD
Publikované bolo: 20. október 2010 12:54 Autor: JoNnii
updates so far:

improved the inside of the bodykit (now it's not invisible at a single spot)
Publikované bolo: 20. október 2010 12:58 Autor: monster875
Great job, Monster875
Publikované bolo: 20. október 2010 13:17 Autor: Eimantaas
JoNnii: i know how hard it is to convert but practice makes perfect :D

btw, tnx :D

Eimantaas: tnx :D
Publikované bolo: 20. október 2010 13:31 Autor: monster875
Try to right-click on the light parts (misc_a?), open the properties, and change the RotX/RotY/RotZ value (whichever is there) to a lower value. Should be in the user defined values or similar.
Publikované bolo: 20. október 2010 13:51 Autor: Threepwood
Threepwood: it didn't worked, they all was on 0.04 and i changed them all to 0.02 and it didn't maked a difference. can u help me with pics or other?
Publikované bolo: 20. október 2010 14:03 Autor: monster875
lol @the video.. what are you gettn there bro, like 12 fps? :gngsta:

you should double check the misc part axis placement and rotation against the originals- but as with all misc nodes, it's hardcoded- there are no Rot values indigenous to the Hakumai's misc_a box node (a rotational node would be a sphere) - and that would be why you'd want to EPM the lights- reason #1, people could replace what they want (or add), and the lights would still work- reason #2, you can control how far they open- and reason #3, you can control the speed at which they open

tbh.. 6/10
Publikované bolo: 20. október 2010 18:21 Autor: KotsChopShop
KotsChopShop: i just need to know how to make it the ability to be used with EPM
Publikované bolo: 20. október 2010 18:25 Autor: monster875
Very Nice job bro!!!10/10:D

Publikované bolo: 20. október 2010 20:05 Autor: Dr.Shock
simple, if you want them to be independent, name the lights door_dside_r and door_pside_r, then copy the bonnet node x2 (since it already has the correct Rotational properties) and name them accordingly - then write up 2 lines for EPM

if you want the lights to open like you have them now (1 part) just do the above, but only name one of the rear doors ;)
Publikované bolo: 20. október 2010 22:57 Autor: KotsChopShop
KotsChopShop: i tried that with name them door_pside_r but, they opened DOWN and not UP :/ and the script crashed when i got into the car so i can't test it
Publikované bolo: 21. október 2010 05:06 Autor: monster875
all EPM "malfunctions" and script crashes are caused by user error-

and if you can't figure the other out, idk how you got that thing in game
Publikované bolo: 21. október 2010 06:30 Autor: KotsChopShop
more updates from v1.0:

tuning bodykit, all 9 extra spots r used to get standard bodykit and tuning bodykit. an extra feuature for the bodykit, all bumpers can fall of, spoilers and skirt needs COL and then they also can fall of (bumpers and other only fall of when they hit something with the right spot)
Publikované bolo: 21. október 2010 07:52 Autor: monster875
nice,10/10

can you give me your e-mail? pleaseee

Thanks in advance
Publikované bolo: 21. október 2010 15:52 Autor: markos807
markos807: look right under "File Size" there's written ">> Author E-mail"
Publikované bolo: 21. október 2010 16:00 Autor: monster875
read your mails monster :)
Publikované bolo: 22. október 2010 04:42 Autor: markos807
v1.0 will be released soon
Publikované bolo: 22. október 2010 06:46 Autor: monster875
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