Mercedes-Benz SLR McLaren Stirling Moss [EPM]

Please explain why you're reporting this file:

Two version inside!!!!

Original Model: Eden Games

Convertation: [ITC]RR_LXD

Material & Details: [ITC]RR_LXD

Modeling(Engine,boot.etc): [J.X]Cree

FM4 Engine Model Provided By:Kira

Settings: outsid3r4


>>>>>> Version Explanation <<<<<<

High Quality Version:

As its name,compared with the Standard Version,Has currently one of the best details of the modeling in GTA IV vehicle mods,which contains High-poly Engine model(from FM4) & Trunk model (Modeled by [J.X]Cree.And everything in reality should be able to see.The only problem is that the file size,it's a bit bigger than 2.5MB. When you have too many high-poly model, you might have the traffic bug. But for some high-end players,one more won't be a problem.

Standard Version:

Standard Version is only with a complete exterior and interior,No L2 Model、no engine、no trunk,but good as always because of Unique Materials.You can still take best photos by using this car....outside. However,the size is perfect. no need to worry any bugs here. If you just want to simply play, take some nice photos this version is good enough for you.

Making two version is harder than one. but i just want to make it cater to the tastes of both high-end & low-end players.

So please don't complain about the size, The granularity of the model. it's all your choice.


3 Extras inside:2 for Euro plates & 1 for LC plate

Other Features? no need to explain. you can check them on pictures ,good as always.

---- X-Tech Team & Fire Starter Team ----
-------------------------------------------------------- Replaces: Any if you know how to change
8.67/10 - 135 votes
Downloads: 36,243
Added: February 8, 2012 7:55AM
Last Downloaded: April 30, 2017 12:28AM
File Size: 7.46 MB
» Author Website
» Author Email

OMG!! 10/10 Awesome car keep 'em coming!
Posted on February 8, 2012 7:58AM by earljanxxx09
Can u give me the link for RoCk3T's ENB?
Posted on February 8, 2012 8:03AM by earljanxxx09
cool it is really a very nice car:)

Posted on February 8, 2012 8:04AM by wwtt
finally ;] thx again for ur hard work!
Posted on February 8, 2012 8:04AM by outsid3r4
Really nice!
Posted on February 8, 2012 8:05AM by CarSpawner
.....em..why some idiots rated this 1 without trying & thinking in this website xDDDD
Posted on February 8, 2012 8:06AM by [ITC]RR_LXD
Awesome, looks gorgeous ingame. I really love those rims, are they stock AMG for this model? 10/10 Btw. =)
Posted on February 8, 2012 8:11AM by Pedrofire21

I want you to ask about handling.

Would you mind to tell me your email??
Posted on February 8, 2012 8:18AM by Mr.stranger
looks not bad... ;)
Posted on February 8, 2012 8:18AM by AzR_MaNiiAkixS

yep. they are stock ones. Check this pic
Posted on February 8, 2012 8:20AM by [ITC]RR_LXD
can i have your enb config
Posted on February 8, 2012 8:22AM by IceFluxx

no link for it. it's my ENB actually. Designed to use at Specific Place/Time/Weather. Mixed L3 EVO & Ice's Bloom. it's so unstable that i cannot release it.


you and earljanxxx09 can get it. but i need more time to make it stable and available for everyone to use.
Posted on February 8, 2012 8:27AM by [ITC]RR_LXD
Awesome 10/10

Keep'em come and keep up with the ENB ;)
Posted on February 8, 2012 8:29AM by NikoFromIndo

Yeeeeeeeahhhhhhhh! Thank you very much!
Posted on February 8, 2012 8:30AM by IceFluxx
looks nice too bad i won't touch it due to the licenseplate
Posted on February 8, 2012 8:48AM by zzcool

Why?man. 3 extras inside already. you have original license plate and euro plate as well. what you expect to have more......if you want use your own country's plate. change the textures by yourself. then it should be okay.
Posted on February 8, 2012 8:53AM by [ITC]RR_LXD
wwtt and smokey8808 and you're the best
Posted on February 8, 2012 9:07AM by poker
wonderful job! this is unbelievable model, the HQ version is amazing even the standard version is perfect, thank you very much [ITC]RR_LXD and thanks to the guys who helped you.. 10/10 keep going with the good models and quality! :)
Posted on February 8, 2012 9:14AM by elisp
Thank all the people who support me :)
Posted on February 8, 2012 9:24AM by [ITC]RR_LXD
Very good job, thanks man!
Posted on February 8, 2012 9:47AM by MC_WRX
You do know that it's better for low-end users to have an L2 models instead?
Posted on February 8, 2012 10:06AM by Spidereon

em.....i'm not so sure about that ,man. i was a low-end user when i was playing SA.i don't even care about whether the door can be opened. i just care if they could move or stunt in these was the only and the very point. you know, if we just want to play, nothing can be a problem. Although i love games with perfect graphic effects, Minecraft is also a good game for me.

However, i know what you mean. and i believe that you are not the only one who has this thought.Thank you for reminding,and i will make the consideration for my next car.
Posted on February 8, 2012 10:28AM by [ITC]RR_LXD
Excellent car mate! 10/10!!

Handing is perfect and the HQ model is just amazing and its nice that you actually let us choose, LC plate or that other plate!

Also I made a vid for this car ;)
Posted on February 8, 2012 10:47AM by Carrythxd

Wow...Thank for your video. it's extremely slow when using Chinese Network to connect i can never make a video for my own car.
Posted on February 8, 2012 10:50AM by [ITC]RR_LXD
great car!
Posted on February 8, 2012 11:09AM by mau23
What will be ur next car?
Posted on February 8, 2012 11:41AM by cherninho
@RR_LXD, L2 is used to view the car at long distances, and ofcourse L2 is the lowest poly count of them all so it doesn't take much performance to load while the lack of L2 will cause the game to load L1 instead which is much higher poly and thus sucking the performance. Get it?

I'll give this one a test later, but good job on it.
Posted on February 8, 2012 2:19PM by Spidereon
@[ITC]RR_LXD Thank you very much :)
Posted on February 8, 2012 2:54PM by earljanxxx09
[ITC]RR_LXD, can u share your enb config? =) it will be nice.
Posted on February 8, 2012 3:37PM by displastik
[ITC]RR_LXD, here is free 3d model of nice car please make it
Posted on February 8, 2012 4:07PM by kopala
除了模型尺寸没任何问题 完美 10/10
Posted on February 8, 2012 6:57PM by wangzhe911
Nice job!
Posted on February 8, 2012 7:09PM by ZBNYNC
Nice 10/10
Posted on February 8, 2012 7:25PM by dreamsky
No LOD2 for Low-End-PCs ??? Haha, big fail! Why do you think R* uses LODs even for their lowpoly models? Because they like to have more work and increase filesize??? In terms of performance filesize isn’t that important!

Btw, since this isn’t your first mod, somebody got to tell ya: your mod(s) is (are) a true pain in the * for the game engine. You ask why? Take a look at your wtd(s): 56 different textures (More than 60 on your Q7). That’s just unnecessary and lazy work. In addition you surely had to define an awful lot of materials -> next performance killer. … 1024x256px for a numplate? And it still looks dam unrealistic, because you’ve got no clue how normal vectors work. … In the end people ask why their environment textures disappear in IV!

So, if you really want to deliver extra low-end-pc-mods (I don’t need them) spare us your marketing and invest the time in real lod models and texture/material optimization! Even ultra-high-end-pc users would appreciate that, because in most scenarios the game engine is the limit!

And then: - fix flashing rims/ brake discs ,- add interior emissive, …
Posted on February 8, 2012 7:53PM by hztrlotze
So if this mod gets farther in distance it'll just disappear? Because i would love to find one as good as Smokey's since for some reason his sls and slr has suspension glitch. ( with all respect to his excellent work otherwise.)
Posted on February 9, 2012 12:05AM by tall70

Optimization should be made only when we can kept the quality.

There are too many textures because i didn't use too many vehshare textures. you really think self-made texture with same pixels as original ones spent more performance? i don't use original ones because there are too much useless space in it. if you check them again, i have remapped more things than using the original ones. so plz do not say that other people lazy easily. Lazy people are those who only use mods made by the others and still complaining all the time.

If you think they are unnecessary, C'mon man, if they really are unnecessary, why wwtt and my cars still have enough space on ENB threads.i think i don't need explain this too much.

About the numplate, the answer is simple. Someone ordered this. and it's totally different from textures in vehshare. because YOU CAN CHANGE THEM BY YOURSELF.

flashing rims, right.that's the true bug, but only in one specific direction.i left this only because it works better when tires are shot to flat.

brake discs? no idea what you are talking about.

interior emissive. i think it's alternative. At least i don't love them.

At the end of this comment, i want to say that you really underestimated the low-end players. their computers aren't that weak. Optimization is relatively. the only thing has all requirements what you have said is original cars. the main purpose for my standard version is about the traffic load bug and i have told all of you guys here already in both readme & features. i have tested it by replacing 10 different original cars together with my mod. it works fine. i really think you have misunderstood many things.
Posted on February 9, 2012 1:10AM by [ITC]RR_LXD
Can you give your ENB plzz?
Posted on February 9, 2012 8:44AM by MC_WRX
Slowly, take a breath, read again, think about…

I didn’t complain about your mod(s) in the first place. Do them like you want to, just for enb-picture-threads or whatever (lol). I criticized your marketing and argumentation. Then I compared them to reality. Maybe you should let people decide and not praise your own mods.

Reality: You just copied together textures from various game resources (TDU 2, Forza, ...), defined materials and applied them to mesh using original mapping. I don’t see any big remapping. No texture editing/optimization. Obviously you got no clue about dxt1,dxt3,dxt5 differences, no clue about normal vectors … . In my opinion: lazy work. You could have achieved higher quality results with less textures/materials.

I don’t like to compare, but since you mentioned wwtt: take a closer look at his GT500. Same game resources (TDU2, Forza), but way better quality, more realistic materials, less texture/material count, lower filesize, LESS MARKETING, good work! Take a look at his Gallardo Spyder, that’s what low-end-pc user really could appreciate! Your approach is completely wrong.

Your way of “testing”(“i have tested it by replacing 10 different original cars together with my mod. it works fine”) is useless! No mod would generate problems at that scenario. Replace 100 cars and use a traffic script, then you might realize the differences between optimized and non-optimized mods. The game engine has its limits. Every single mod comes at a certain “prize”. With that bloated wtd(s) your mod(s) is (are) way too expensive in regards of quality/fun! You could use 3 other well done highpoly highquality car-mods at the same “prize”!
Posted on February 9, 2012 11:08AM by hztrlotze

We are still explaining the same thing. Nothing new. Using textures doesn't means using same mapping. If you had tried to mix models from TDU2,Forza,NFS you should have known that there are millions of materials already. and textures from Forza are MASSIVE. i have remapped many Forza Lod0 Textures so that i can drop them away and just use my own textures.

If i was lazy, there should be 3 2048x2048 textures only for calipers and some single color details! If i was lazy, i could just use TDU2 Dirt maps.If i was lazy, i don't need to detach the engine and the trunk from three different directions. just leave them in single color! Why not? they are already high-poly models. Why i should make more useless efforts to let you insult me?

And if you thought you know wwtt, it's definitely funny. We came from same country, converted cars from same game and had the same quality. You have so many ways to criticize my question, but have you ever thought about this? i and wwtt are always friends,chatting and laughing, and our cars have many similar features. i just did more normals/remapping/modeling works because i am "LAZY". (take a closer look.xD..i have his unlocked cars. You are looking really careful.)

and about the most intolerant thing. You thought i was marketing? Well. look back to comments of ALL my cars. i was just accepting all advices from users and thanks for their help so that i can improve my mods quality step by step.They wanted Custom license plate,i gave them. They wanted engine & trunk.i gave them. They wanted me make more details due to the poor polygons from TDU2.i GAVE THEM. For all their advices,i accepted them with a grateful heart. but for you, i don't have anger, what i have is sadness. i did that many things, and you still thought i am lazy and marketing?????? Sorry, i cannot accept this.

About testing. i have nothing to disprove your opinions.because your parameter is calculated(really accurate) and i am not pro in this field.but,wait man. i started to thinking, why you high-end players are continuing complaining about the standard version only for low-end players? What's that for? You are just making me misunderstand your behavior.

Posted on February 9, 2012 8:32PM by [ITC]RR_LXD
dude awesome i thought nly smokey can make better cars in these field you r next compare to rest you are best 10/10..
Posted on February 9, 2012 11:54PM by mo71n
can you please make the new 2012 audi s8
Posted on February 10, 2012 2:05AM by mohamed 2012
I gave it a 10/10 it's great, but can we can some non exotics? Why not do a basic car?
Posted on February 10, 2012 8:10AM by DaBurna
@DaBurna mean better quality original car?
Posted on February 10, 2012 8:32AM by [ITC]RR_LXD
Both of you hztrlotze and RR_LXD, there's no need for that stress between you two.

That HQ and MQ versions are pretty useless if you ask me. If you really wanted to make a lower quality version, then you should always keep the L2 no matter what. And you could use 3ds Max to lower the poly count on the engine or remodel some of the parts yourself but completely leaving them out is pretty much unwanted.

Here's only a "few" bugs of what you should consider but I'll be listing more later on since this was a quick test (I got my work too you know):

-L2 is purely a copy of the L1, waste of polys.

-The rear Mercedes badge on the L1 model is an alpha texture over a 3d model. You gotta delete one of them, waste of polys again.

-Although I love the baggage compartment (props to whoever modeled it) but it's badly textured. Wrong mapping and looks too plain.

-Again, the engine bay and many parts of the engine are badly mapped.

-Flashing rims and calipers.

-There's a huge gap between tires and rims.

-The rear LEDs should be painted red. They look too bright.

-The mirrors don't register any gunshots.

Why am I disappointed? Because you seem to rush through your mods and wait for feedback AFTER you release your mods. And you really need to optimize your wtd, because that's really alot of textures. How many textures you have are on the silver gradient?
Posted on February 10, 2012 2:28PM by Spidereon
@[ITC]RR_LXD - did I not say 'Spy will judge it more deeply' ? :)

- flashing rims is not generally noticeable (at least in my game) but only in some angles (that's a fact).

- gap between rim and tires is too avoid z-fighting? :)

- about HQ and LQ versions, u will do what u want but it's waste of time imo to focus on both versions while u could rls only one - best quality cause only this * matter lol ;) there should be no compromise!
Posted on February 10, 2012 3:44PM by outsid3r4

You have participated in the test. so you might know something. If Spidereon think i released this mod without any thinking & testing,i have nothing to say.i converted a single car for 20 days. No more explanation. i always admire spidereon for his mod's high quality. and really,Spidereon & hztrlotze, you guys have won this competition. Yes, the competition,not the discussion. As i'm a member of Fire-Starter-Team,i have more choices than ever. i would make something i really love(Street Racing cars/Muscle .etc).and the best choice is never release them.

outsid3r4, i didn't understand why our Chinese are always in a passive position. now i understand, we always trying to do more for others. This is exactly what the Confucius taught us to do. But foreigners really never appreciate this. we failed because we are too a fool. what a irony. That's all. As i am a loser,i quit. simple like this.
Posted on February 11, 2012 12:14AM by [ITC]RR_LXD
10/10 nice job
Posted on February 11, 2012 2:07AM by Jaggerjack
quiting things reminds me about one person but I won't pointing the finger lol :)

@[ITC]RR_LXD: of course Spy is wrong somehow, as he don't know how long u were doing this mod, what issues/dilemmas were, and who have helped u with it. but I told u that I can't point everything (u know why). don't understand FST sentence - what u want to say exactly? anyway, everyone has a right to put here his comment, so pls guys: woosah... :]
Posted on February 11, 2012 6:18AM by outsid3r4

What competition bro? I was giving out my typical crits as I do to your mods and I never said you released this without thinking and testing. Check every other single mod, I barely reply or criticize their mods but Why am I even bothering to test your mods when I already don't use anyone else's mods but mine and wasting my time when I'm already busy with my own work? I'm just trying to give you some advices for a better mod but this certain mod has disappointed me because it seemed to me like a rushed job. And if you call 20 days alot for working on a car, I started my Hennessey on late May and released it on 17th December. Do the math. If you don't want me to comment on your mods anymore, it's your call but don't quit over this.
Posted on February 11, 2012 9:34AM by Spidereon
Confucius says: “Never quit modding!” Seriously, draw the right conclusions and you’ll get the respect you like to get, dear [ITC]RR_LXD! You got talent, use it!


@tall70 and others: If you like to quick check if a car mod has got real LOD-Models (like it should be!) modify “Lod distances for vehicles”-Section in visualSettings.dat. Reduce settings for testing to something like 10/20. Default is 25/80. (Nice for gaming is 35/100.) Missing LODs doesn’t necessarily mean that the “car just disappears if it gets farther in distance”. This only happens if LODs are present but empty or incomplete. Missing LOD2 forces the game-engine to load LOD1 instead (you’ll see LOD1-Model without tires!). Missing LOD2 and LOD1 forces the game to always load the highpoly LOD0. Lazy modders often just copy LOD0 to LOD1 and got no LOD2 at all. This sucks!

Give it a try and you’ll realize that there a lot of vehicle-mods out there which are far worse than [ITC]RR_LXDs SLR. Problem with his SLR arise from textures as mentioned above.
Posted on February 11, 2012 11:41AM by hztrlotze
can you please make the new 2012 audi s8
Posted on February 12, 2012 9:51AM by mohamed 2012
tested, really nice. thanks hope more cars from you. 10/10
Posted on February 12, 2012 11:17AM by johnnywcw
bro can u mod a bike for me free model link is
Posted on February 12, 2012 11:51AM by akash.apd

hey bro this is also a awesome bike pls mod it for me

Posted on February 12, 2012 12:00PM by akash.apd
Works great!!!! Best car on GTA. Thank you!!
Posted on February 17, 2012 1:23AM by customgtp
can you please make the new audi quattro concept those are some photos :

and by the way this is the best car on gta and i hope that you will make this great car for gta
Posted on February 17, 2012 10:22AM by mohamed 2012
can anyone give me original playerped.rpf pleaseeeee i nedd it :(
Posted on February 17, 2012 12:51PM by kopala
rear light aren't good --'
Posted on February 21, 2012 4:26PM by AzR_MaNiiAkixS
please someone give me original file huntley please :(
Posted on February 24, 2012 9:55AM by kopala
please make henessey venom nissan 370z

Posted on March 2, 2012 10:13PM by SMO
please can yu make this beatifull car from movie "training day"

this car is monte carlo
Posted on March 7, 2012 7:16PM by kopala
Seems like, EPM got weird. o.0 EPM is on trunk of car? Looking weird, maybe you can change? Thanks.
Posted on March 8, 2012 6:19AM by XxDarkxX
great car can you make the new 2012 DODGE CHARGER SRT-8

Posted on March 16, 2012 7:11AM by mohamed 2012
How do u download it??????

Posted on April 26, 2012 9:19AM by callerId109
2012 Aston Martin Virage please!!!!!!!!!!!!!!

2012 Aston Martin Virage please!!!!!!!!!!!!!!

2012 Aston Martin Virage please!!!!!!!!!!!!!!

2012 Aston Martin Virage please!!!!!!!!!!!!!!
Posted on May 19, 2012 2:59PM by mohamed 2012
cool car
Posted on August 11, 2012 9:01PM by crazy4cars
Hi, love this car in game, looks amazing rated 10/10.

Only thing i would ask, is that using EPM 1.6, have edited the EPM line, and dosnt throw any errors, but nothink moves when i try auto or manual EPM modes. I,K, are defined as the keys but nothing happens when i press them,.

This is the line im using in EPM, im new to using EPM, and not sure if its right, someone able to help me check it ?

-1041692462,3,33,20,I,K,0,1,0,0,1,0.1,1,0,0,0,0,0,0,0,0,-0.35,0,0,SLRStirlingMoss by LXD

thanks :-)
Posted on January 6, 2014 6:03PM by BudGie1979uk
Hi, love this car in game, looks amazing rated 10/10.

Only thing i would ask, is that using EPM 1.6, have edited the EPM line, and dosnt throw any errors, but nothink moves when i try auto or manual EPM modes. I,K, are defined as the keys but nothing happens when i press them,.

This is the line im using in EPM, im new to using EPM, and not sure if its right, someone able to help me check it ?

-1041692462,3,33,20,I,K,0,1,0,0,1,0.1,1,0,0,0,0,0,0,0,0,-0.35,0,0,SLRStirlingMoss by LXD

thanks :-)
Posted on January 6, 2014 8:47PM by BudGie1979uk
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