Saab JAS 39 Gripen

by udihow
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vehicles.ide, handling.dat and vehoff.csv lines included.
Original unknown, some conversion for SA, cant find the author..
Tested in IVMP and seems to be fully working. If used in SP, dont let peds use it. Gear, gear doors and some other stuff are extras, 0 to 7.
Rating:
8.65/10 - 37 votes
Downloads: 7,145
Added: May 3, 2012 5:50PM
Last Downloaded: May 21, 2013 12:18PM
File Size: 1.20 MB



WTF?
Posted on May 3, 2012 11:42PM by DzbrothersIv
does it fly like a plane? or does it just drive like a car?
Posted on May 3, 2012 11:49PM by KevinMinato
I cant get this working also.

It wont fly but kinda just hovers and goes really slow while spinning around like crazy!
Posted on May 4, 2012 12:09AM by MasterVampire
Hey Udihow, I would like to support you making an EPM version of this, using moving ailerons and else. Interested?
Posted on May 4, 2012 3:15AM by Threepwood
yes that would be awesome i did my best to get it to sound like a plane and shoot like one it actually works abit

if you replace the buzzard it can sound like a plane (theres a sound mod for jets) and shoot like one missiles and minigun from the buzzard sadly not handle like one as soon as you change the ide line to plane it handles like a plane but no helicopter properties like minigun or missile if you change it to buzzard it sounds and shoots like it should but dosn't handle like it should
Posted on May 4, 2012 3:27AM by zzcool
so if there is a way to have a helicopter handle like a plane then this will work perfectly
Posted on May 4, 2012 3:31AM by zzcool
ok. I Add / replace everything but i can't pitch nose up/down, turn left/right ( only roll ) ... so it looks like for me work only keys W,A,D - numpad doesn't do anything ... any ideas how to fix it? Jet fly but becose of i can't pitch nose i need to find some hill to ... gripp off the land :>
Posted on May 4, 2012 5:12AM by Dark64
Dark: Does Left CTRL and Left SHIFT work for pitch?
Posted on May 4, 2012 5:44AM by Threepwood
@Threepwood I can pitch up/down and roll left and right just can't turn left and right but still it flys like a plane really well :)
Posted on May 4, 2012 6:39AM by insanegaz
insane: left/right can already be done for this plane with EPM:

-123456,6,0,0,Q,E,0,0,0,0,5,2.99,1,50,0,0,0,0,0,1,0.350,0,0,0,0,1,rudderforce

Just replace the hash ;)
Posted on May 4, 2012 6:58AM by Threepwood
good idea.
Posted on May 4, 2012 7:11AM by dean450
Oh ok thanks threepwood
Posted on May 4, 2012 7:49AM by insanegaz
Works perfect! I just added EPM there is no rudder movement tho rudder works flys GREAT. Is there aileron support for this? I added skimmer aileron EPM line I dont think it worked. This is so cool to have good looking models!
Posted on May 4, 2012 8:42AM by fulmjacket
@udihow: Hey mate congartulations this is amazing. I waiting for years new planes that the players can use, I have the jet engine sound (it work replacing the annhi sound. Also I have a really nice harrier model converted for GTA SA. I try to converting the harrier to GTA IV but I still no finisth because I need to learn how to. Do you like to convert this harrier from GTA SA to GTA IV. Please give me a e_mail to send this model for you ( is a really nice model ). You know the harrier can landing and take off similar to Heli in every place (roofs, ships, squares) this will be very funny like the f35 (I have the f35 model for GTA SA too) please write for me at core.max2010@yahoo.com or give me your e-mail adress. I can give you the link of the harrier and F35. Thanks You very much for this excellent plane (nice idea)

100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000/10
Posted on May 4, 2012 8:51AM by CORE.MAX2010
@DzbrothersIv why do you say 'WTF' on basicly every vehicle mod you post in

@udihow This is really cool man, I missed this in gta 4
Posted on May 4, 2012 8:55AM by Killerfist666
fulmjacket: the autor must support movements. EPM does a lot, but not magic ;)
Posted on May 4, 2012 9:01AM by Threepwood
MOG

10/10
Posted on May 4, 2012 10:00AM by RonyBrazilmod
Nice! But why the cows? I placed a radar screen ontop of it.
Posted on May 4, 2012 11:28AM by dji-unit
HERE IS THE HARRIER II LINK http://www.gtainside.com/en/download.php?do=cat&id=234&start=14&orderBy=downloads

Posted on May 4, 2012 1:00PM by CORE.MAX2010
@DzbrothersIv, ftw?

@KevinMinato, MasterVampire and others: Be sure to use BOTH handling lines to make it handle like a plane. The plane line are quite responsive and roll/pitch values can be decreased a bit to make it smoother.

@Threepwood, what do you need me to do? split it up?

@dji-unit, cows in garbage are just for randomness, as you know anyone can replace it with something else.

@CORE.MAX2010, that sound will only work as long as its using heli handling. A harrier doesn't really behave like a heli either, but maybe the handling could be adjusted..
Posted on May 4, 2012 6:26PM by udihow
If you ported an F/A-18E/F Super Hornet, the F-22 Raptor, the Dassault Rafale, Su-27, or a proper F-35, you'd be my hero forever.

All the same, fantastic work :)
Posted on May 4, 2012 6:53PM by TacoGrease
udihow: contact me at meinfleisch gmail.com please. I'll guide you through, its pretty easy once you get it ;)
Posted on May 5, 2012 12:54AM by Threepwood
@CORE.MAX2010, stop spamming everywhere.. The lines can be put anywhere amongst the others. The second could be put under:

"; '$' identifies this line as flying handling data when loading"
Posted on May 5, 2012 8:41AM by udihow
@udihow: I so sorry mate, I deleted all my extra posts. The reason was: Your GRIPEN IS TOO GOOD and I really want to make it work for me. Please upload your handlin.dat file to allow me for use. Respect.
Posted on May 5, 2012 10:01AM by CORE.MAX2010
@CORE.MAX2010, my files are too destroyed to be uploaded, but i made some screenshots for you. just look at the tourmav/gripen lines and ignore the others..

vehicles.ide should look like this:

http://piclair.com/8zlpf

and handling.dat like this:

first line: http://piclair.com/zicfz

second line: http://piclair.com/80ald

i hope that helped
Posted on May 5, 2012 12:34PM by udihow
@udihow: Thanks you very much, my friend :)
Posted on May 5, 2012 1:35PM by CORE.MAX2010
There you go thats an idea have wheels as extra so it can fly without them, nice. Now we need to do this for Airwolf
Posted on May 6, 2012 10:37AM by tall70
Hey guys I suggest to make Gears up or down by pressing 'H' key, for more details see (Hakumai car) it has headlights that contain dummy helpers, I hope that helps :)
Posted on May 6, 2012 11:01AM by alzentani7
@udihow:( U P D A T E D ) Hello, mate. Congratulations and thanks a lot, for all your excellents planes and helis, Specially the GRIPEN JET (IS AMAZING).

Please let me share a alternative lines for the GRIPEN for ( G T A I V p a t c h 1.0.4.0 ), This lines make the Gripen fly really good in my PC (fly like the Hydra in GTA SA but not VTOL)

Remember Backup before change this files

1.- Vehicles.ide (replace)

tourmav, tourmav, plane, GRIPEN, ANNHIL, VEH@STD, VEH@STD_LE1_RI1, 5, 5, 0.200, 0.200, 0.3, 2, 1.0 ,1, ext_gang+ext_strong+bangerexhaustfx+truckexhaustfx+truckfirefx+truckenginefx

2.- Handling.dat line 1:(ADD)

2.1.- Find boats secction

2.2.- I did need to add this line after the TUG line or after the last line of the boats section

GRIPEN 5000.0 10.0 75 0.0 -0.2 0.0 0.0 1 0.30 1.0 160.0 0.4 0.60 0.7 25.0 0.65 0.60 8.0 0.10 0.5 5.0 1.0 1.0 0.05 -0.05 0.0 0.5 0.5 0.5 0.8 1.5 0.0 45000 0022811C 04100001 13

2.3. Find the planes secction. I did need to add the same line; one more time: after the FIGHTER line or after the last line of the planes secction

3.- Handling.dat line 2:(ADD)

3.1.- Find this secction ( '$' identifies this line as flying handling data when loading ), Add after the last line of this secction (ADD)

$ GRIPEN 1.2 1.0 0.0 -0.003 0.002 0.10 0.007 -0.002 0.0007 0.0020 0.0 0.09 1.0 1.0 0.0 0.01 0.5 0.5 0.5 0.5 0.5 0.5

4.- vehOff.csv: (replace)

VEHICLE tourmav FIELD BONNET_FWD POS -0.00000 2.460000 0.630000 ANGLES -0.150000 0.000000 -0.000000 FOV 93.000000

VEHICLE tourmav FIELD BONNET_BWD POS -0.000 2.20000 1.850000 ANGLES 0.000019 0.000000 3.141591 FOV 60.000000

Just try it, working fine for GTA IV (patch 1.0.4.0) :D

Posted on May 8, 2012 6:35AM by CORE.MAX2010
@udihow: I did replace the ANNIHILATOR. to use miniguns and a rockets mod for the annihilator, also it can make the GRIPEN a VTOL aircraft and I replaced the annihilator sound for a Jet Engine Sound. All of that works but I have only one problem: Several extra parts rotate around the plane when it is flying. Please tell me how can I make stop to rotate or unset the extra parts. I know this can be done because I seen that in the first GRIPEN video by taltigolt. I ask taltigolt about that but still not answer. HELP, HELP HELP...Can some one help me about please? :)
Posted on May 8, 2012 6:38AM by CORE.MAX2010
@udihow: I think you are great to make of plane, please make more. Are many plane models in san andreas. you can convert to gta 4. you will become a real pilot in gta 4.
Posted on May 8, 2012 3:49PM by metalwars
mod is awesome and i can fly and stuff but sometimes peds are driving it in the street , can somebody help me so that peds cannot use it? thanks anyways for the mod 10/10 :)
Posted on June 13, 2012 9:43PM by Grampzi
HOW DO I DISABLE PEDS FROM DRVINING THE JET IN THE CITY?!! PLEASE REPLY ASAP! , soz caps
Posted on June 14, 2012 6:29PM by Grampzi
help please no work.how to install ??
Posted on June 19, 2012 2:24AM by boss06
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