The Evolved Car Pack v3.0 [TBOGT/EPM]

by Jotov_24
Please explain why you're reporting this file:

[I'm not the author of any car of this pack, just a compiler. So all thanks to all of them for their work and giving permission. Car & author's list and links to their webs in an excel sheet.]

Maybe too late, but many people had been asking me to complete my previous packs. So this is version 3.0 (maybe the last one, idk) with more than 100 vehicles inside, trying to collect the best balanced quality/filesize cars i can afford.
I let it loose a little into more quality for TBOGT, but overall is still a 'lightweight' car pack with performance in mind.

You can try older versions if you want even better performance:

- 'Essential Car Pack' v 1.0:

- 'Extended Car Pack' v 2.0:
* All cars replaced + most vans and helicopters.
* TBOGT exclusive cars replaced.
* Extra added mini-pack of 7 exotic cars.
* Supporting lines for Threepwood's EPM 1.5 (mod NOT included).
* Cars 2 mb WFT or less, the majority of them, just a few Forza conversions a little over 3-4 mb.
* Reality, quality, variety and gameplay.
* All 4-door replaces 4-door, and etc. (except policew, lol)
* All cars look good with a good ENB (i think so).
* Removed 'grainy paint' to make old car mods look similar to new ones (alternative vehshare.wtd if you want it back.)
* Famous Killatomate's 'Realistic driving & flying' included for all bikes.
* Cargrp.dat & vehicles.ide tweaked for realistic traffic. (Supercars are rare).
* Real names of each GTA4 replaced car (5 languages).
* Bonnet & Trunk cameras tweaked.
* Tested on version. Tools for as extra. Needs TBOGT
* Advices & links to tutorials included in the Read_Me files.
* TLAD bikes deleted to save weight. Of course alternative 'vehicles.img' with them included.
* Extra: Lambo sound for coquette.

[pics taken with L3Evo 2012 & Mild ENB (not included)]


Admiral- Ford Taurus SHO (NIK161RUS)
Annihilator- MH60K 'Black Hawk' (SkylineGTRfreak)
Banshee- Dodge Viper SRT/10 (Deadyshka)
Blista- Honda CRX (Allcash)
Bobcat- Chevrolet C10 '64 (André - IInfinitIIPC2)
Buccaneer- Plymouth Fury III (Irbis)
Cabby- Toyota Prius NYC Taxi (smokey8808)
Cavalcade- Chevrolet Tahoe (Stiopa, 4x4driver)
Chavos- Mazda RX-8 (Lincoln, Slaau)
Cognoscenti- Audi A8 L v2.0 (Stiopa, DOMEHYC)
Comet- Porsche 911 GT2 (smokey8808)
Contender- Dodge Ram SRT/10 (Allcash)
Coquette- Lamborghini Murciélago (Stiopa, Jake, Jalienlu)
DF-8- Mitsubishi Lancer Evo X (Lincoln, Slaau)
Dilettante- Toyota Prius (smokey8808)
Dukes- Dodge Charger RT'69 (Stiopa)
Emperor- Cadillac Fleetwood Brougham (klarnetist, METALman)
Emperor2- Dodge Monaco 'rusty' (boow)
Esperanto- Mercury Tracer '93 (Malemute, Burner)
Faction- Buick GNX '87 (smokey8808)
Feltzer- Mercedes-Benz SL 65 AMG (Ross)
Feroci- Lexus IS F v2.0 (N.I.K.E.)
Feroci2- Ford Taurus Interceptor FlyUS pack (NIK161RUS, BxBugs123, simplestarwarsfan)
FBI Buffalo- Dodge Charger SRT/8 FBI (Lex91)
Fortune- Chevrolet Camaro Synergy Ed. (alex189, Kalac) [EPM]
Futo- Honda Civic '96 (Mr.Bolleck)
FXT- Chevrolet Silverado (BubLik - GCU Modeling Team)
Habanero- Porsche Cayenne Turbo (Deadyshka, The_RiPPer)
Hakumai- Chevrolet Caprice v2.0 '91 (Dimas1515)
Huntley- Range Rover Supercharged (smokey8808)
Infernus- Ferrari Enzo V1.1 (SdkDdt) [EPM]
Ingot- Volvo 850 Turbo (Mad EA, Irbis)
Intruder- Maserati Quattroporte GT (smokey8808)
Landstalker- Chevrolet Suburban Z71 (Irbis)
Lokus- Lexus GS450 (N.I.K.E.)
Manana- Ford Thunderbird '64 ([ReVolt])
Marbella- Chrysler Newyorker '88 (Malemute)
Merit- Ford Crown Victoria '03 (Schaefft, Mr.Bolleck)
Minivan- Dodge Caliber (BubLik - GCU Modeling Team)
Moonbeam- Volkswagen T1 bus '67 (Stratumx, Irbis)
Noose- Dodge Charger NYState, Homeland. (Lex91, Lt.Caine, F5544, Ridgerunner design, gorgonut)
Oracle- BMW 760 Li (KeDen, Stiopa)
Patriot- Hummer H2 SUV (Stiopa)
Perennial- Audi Q7 TDI ([ITC]RR_LXD)
Perennial2- Chevrolet Trailblazer Interceptor FlyUS pack (BxBugs123, simplestarwarsfan)
Peyote- Plymouth Belvedere '59 (stratumX, Irbis)
Pinnacle- Pontiac G8 GXP (N.I.K.E.)
PMP600- Chrysler 300C (Stiopa)
Police1- Ford Crown Victoria NYPD (F5544, Lt.Caine, gorgonut)
Police2- Ford Taurus NYPD (F5544, Lt.Caine)
Polpatriot- Chevrolet Tahoe NYPD, NYState, Homeland. (Stiopa, Lt.Caine, BxBugs123, gorgonut, Ridgerunner design)
Police maverick- Bell 206BC NYPD (Free model - Voltrock, Jotov24)
Pony- Daewoo Lublin 3 (lazlow555)
Premier- Subaru Legacy B4 3.0 (Denus)
Presidente- Cadillac CTS (Stiopa, Jetmoto_zz)
Primo- Buick Roadmaster '96 (Schaefft, Mr.Bolleck)
Rancher- Jeep Wrangler (Aleksant)
Rebla- Mercedes-Benz ML63 (Oneill22)
Roman's Taxi- Oldsmobile Cutlass Ciera cab (Malemute)
Romero- Cadillac Miller-Meteor hearse '59 (Sersorroza)
Ruiner- Pontiac Firebird Trans Am '77 (nik287, SabbathBlack, RIDERmaxCARNAGE)
Sabre- Shelby Mustang GT500 'SSnake' (smokey8808)
Sabre2- Dodge Dart 'rusty' (boow)
SabreGT- Ford Mustang Fastback 302cid '67 ([ITC]RR_LXD)
Schafter- Mercedes-Benz CLS 63 (Stiopa)
Sentinel- BMW M3 E92 (xsb91)
Solair- Audi A4 Avant V1.1 (Alldead, N.I.K.E.)
Speedo- GMC Savana 2500 (chasez)
Stallion- Dodge Challenger RT '71 (Lincoln, Slaau)
Stratum- Ford Mondeo SW V2.0 (arkviz, nikitoss, smokey8808)
Stretch- Lincoln Town Car limo (Bums)
Sultan- Subaru Impreza WRX STi (Toxa, [B][A][R][O][N])
SultanRS- Nissan GTR V1.2 (wwtt)
SuperGT- Aston Martin DB9 (Stiopa)
Taxi1- Ford Crown Victoria NYC Taxi (Mr.Bolleck)
Taxi2- Chrysler 300c Taxi (Nameless)
Turismo- Ferrari 458 Italia V3.0 (smokey8808)
Uranus- Ford Mustang SVT Cobra '93 (smokey8808)
Vigero- Chevrolet Camaro SS '69 (Stiopa)
Vigero2- Chevrolet El Camino '73 'old' (Stratumx, Irbis)
Vincent- Honda Accord Type S (9lxa, Mast)
Virgo- Pontiac GTO '65 (Mr.Bolleck)
Voodoo- Chevrolet Impala '59 (nik287, Irbis)
Washington- Cadillac DTS (Carface aka Bigfoot2003)
Willard- Oldsmobile Cutlass Ciera (Allcash, Malemute)


Buffalo- Dodge Charger RT (BubLik - GCU Modelling Team)
Bullet GT- Ford GT (AMG63)
Buzzard- AH6 'Little Bird' (H1Vltg3, smokey8808)
Cavalcade2- Cadillac Escalade (P.A.S.H.A.)
F620- Maserati Gran Turismo (smokey8808)
Futo- Volkswagen Golf GTi Mk2 (Malemute)
Police3- Dodge Charger NYPD (Lex91, Lt.Caine, F5544, gorgonut)
Police4- Holden Commodore SS Police (Schaefft, Mr.Bolleck)
Policew- Ferrari F2010 (smokey8808)
Schafter2- Mercedes-Benz E63 AMG (smokey8808)
Schafter3- BMW M5 F10 (9lxa)
Serrano- Mercedes-Benz G500 (SANtexnik)
Serrano2- BMW X5 M (Denus)
Slamvan- Americar Willys '41 (Solo)
Stretch E- Lexus GS450 limo (N.I.K.E.)
Super Diamond- Rolls-Royce Phantom (Ruslev, P.A.S.H.A.)
Super Drop D.- Lamborghini Reventon Roadster (smokey8808, Threepwood) [EPM]
Swift- Airwolf (Sersorroza) [EPM]
Tampa- Plymouth Cuda '71 V1.1 (Spidereon) [EPM]


* Lamborghini Aventador LP-700 (smokey8808) [EPM]
* Audi R8 Spyder ([ITC]RR_LXD) [EPM]
* Bugatti Veyron Grand Sport (smokey8808, Threepwood) [EPM]
* Koenigsegg Agera (smokey8808)
* Chevrolet Corvette ZR-1 v1.1 (wwtt)
* Mercedes-Benz SLS AMG v3.0 (smokey8808) [EPM]
* Pagani Zonda R (alex189, Kalac)

(Handling for all Bikes and other default cars by Killatomate85)


(And remember, DON'T use xlive and dsound at the same time , choose 1.) Replaces: More than 100 vehicles
8.00/10 - 45 votes
Downloads: 38,534
Added: November 20, 2012 5:17PM
Last Downloaded: April 30, 2017 3:28PM
File Size: 6.78 KB
» Author Website
» Author Email

Very nice job. I'll be trying that out.
Posted on November 20, 2012 6:38PM by DEFORMED HEAD
Sorry to say but I tried it out and it's terrible. I did every step in the readme files. The only cars that your pack spawns is, "Taxis, Calvalcades, and the 69' Dodge chargers." It's a nice pack but it needs a lot of work done to it. Keep trying.
Posted on November 20, 2012 7:38PM by DEFORMED HEAD
So the added cars are working on eflc?? 10/10 for the effort.

@Deformed head,u cn try chikamru traffic fix
Posted on November 20, 2012 8:03PM by raynier
It doesnt work on EFLC
Posted on November 20, 2012 9:33PM by bbgun
Nice one boss! I downloaded v1.0 back in Feb and have added to and evolved my own vehicles.img lol! I have a 208MB file now, with 100+ cars replaced (including all police vehicles) and its according to my taste. So I won't download this one, but I would recommend Jotov's car packs.
Posted on November 20, 2012 10:22PM by Fulcrum
@bbgun , thanks for telling
Posted on November 21, 2012 2:59AM by raynier
@bbgun: Do you mean the whole tbogt pack doesn't work? Or are you only referring to the added pack? These added cars are thought for GTA4, they come from 2.0. Please answer.

@Deformed head: Welcome to taxi bug. These packs were meant for working with less texture issues alongside any Traffic script mod, like 'TrafficLoad', 'TrafficControlSystem', 'Chikamru's real traffic', etc. You'd know how to tweak it.

Also, a popcycle mod like this one could help people with texture problems:

@Fulcrum: Thx man. Glad you still like my older ones. I just wanna complete it. Of course this one needs a little better pc than previous 1.0.
Posted on November 21, 2012 3:27AM by Jotov_24
If you want, you can always incldue EPM v1.5 without asking so people would not have to search it.
Posted on November 21, 2012 3:36AM by Threepwood
@Threepwood: Ah, thx for telling. I thought it wasn't allowed. And of course, thanks for all your mods along this time :)
Posted on November 21, 2012 5:35AM by Jotov_24
Hey nice Car Pack man. Please tell me where I can find yellow Cuda on the 1st screen and two old Dodge on the 2nd screen and Fly Us cars?
Posted on November 21, 2012 5:38AM by Slim_Shady
@Slim_Shady: It's Spidereon's Cuda:

The rusty Dodges are made by boow:

The Fly us are only textures from 983's pack:

If you want the cars, i've included'em in a previous cop&taxi pack months ago:
Posted on November 21, 2012 5:46AM by Jotov_24
Hey nice Car Pack man. Please tell me where I can find yellow Cuda on the 1st screen and two old Dodge on the 2nd screen and Fly Us cars?
Posted on November 21, 2012 5:46AM by Slim_Shady
how to find all cars? on the streets i just see mercs and taxis
Posted on November 21, 2012 10:36AM by Ramiukas
@Ramiukas: This is the common taxi bug. You need TrafficLoad or any other traffic fix like 'Chikamru's RealTraffic', 'TrafficControlSystem', 'RealTrafficSpawn', etc. This pack usually works with TrafficLoad, but you'd know how to tweak it in trafficload.ini(carspercycle=12 or less) & not to use it with Trainers too much (check Read_Me for more advices). If nothing helps, you still can try older versions.
Posted on November 21, 2012 11:14AM by Jotov_24
5/10 bad inside of the cars
Posted on November 21, 2012 1:37PM by X_proXkiller_X
Ive had no crashes or such things so far, 9/10
Posted on November 21, 2012 3:25PM by OneEightySX
restore your eflc, put in the sdfadump all on patch 1 start the game like normal then click ok witch you should know this allready, when that is all done get the majic patch run that then add patch 2 and mod the piss out of it, with out any crashs

Posted on November 21, 2012 6:57PM by texture king
if you cant see the data files in eflc because they are codded just go to the sdfadump file folded in the main dir and copy and past them in eflc's tbogt and tlad remember to macjic patch!
Posted on November 21, 2012 7:04PM by texture king
Very Good 10/10
Posted on November 22, 2012 12:28AM by CORE.MAX2010
texture king: ever tried the 2nd patch for EFLC called no, and u wanna know how i know that? because in the files r decrypted.
Posted on November 22, 2012 2:19AM by monster875
So there is still no EPM 1.5 inside with the correct hash numbers in .ini com'on

Threepwood said that you can include it so why isn't it uploaded yet included with EPM 1.5
Posted on November 22, 2012 5:45AM by L0V2XLR8
@L0V2XLR8: Read first. The EPM lines were included.

If someone wants my whole EPM scripts folder, download it here:
Posted on November 22, 2012 11:06AM by Jotov_24
my GTA IV crashes when I put it in
Posted on November 23, 2012 7:18AM by imtoyo
@imtoyo: Be sure the correct folders and using correct ScriptHook, xlive, etc. (for your version and they aren't interfering with other mods you'd have. Be sure you aren't into SMPA60 error. Also check if you have all latest C++ & net.framework updated. Check Read_me for more help.
Posted on November 23, 2012 10:51AM by Jotov_24
the super snakes alot slower than the one that i downloaded from smokey, and how did you fix the bounce? mine has hydraulics :)
Posted on November 25, 2012 4:02PM by crazzkid2
r these for xbox 360 also
Posted on November 26, 2012 9:49AM by mwertz69
does it work on GTA4 ?

Posted on December 3, 2012 1:45AM by starwar
@starwar: If you got a working modified gta4 (@nwetrz69: lol, PC OBVIOUSLY), the pack will work if you replace the files correctly. If yet not modded, there are files (tools) for official patches or in the 'extras' folder (not use them if you have already working scripthook, xlive, etc.). Of course for new users, better read some tutorials first.

For TBOGT remember to update it to patch to get the files decrypted.
Posted on December 3, 2012 10:06AM by Jotov_24
I have been playing with this pack for a while now and I love it! Thanks! The only issue I have run into with the pack is the GNX trunk flies open when you get moving fast, and it closes as you slow down :)

also, I have a i7 2600k @ 4.5ghx and a gtx480. With everything on high and 1920x1080 resolution I get missing textures very quickly with trafficload and this pack, is this normal? Thanks alot!
Posted on December 5, 2012 9:55PM by Mech
@Mech: lol, the GNX? that's weird. It sounds like an EPM problem, maybe the GNX (non-EPM car) is catching the properties of an EPM car, if you have installed the added or tbogt cars. Maybe the hash code (the long number at moveDoors.ini, i.e.:454497124) of an EPM car is affecting on your pc a non-EPM car like the GNX. So some hash code doesn't work on your pc.

The texture popping could occur even in high-end machines, try adjusting carspercycle=10 into TrafficLoad.ini, or try 'Chikamru's real traffic', which is a lighter traffic script. For some reason, i got nice results putting the 'msvcr100d.dll' from Chikamru's with the rest of TrafficLoad.

Check Read_Me for more help. Good luck.
Posted on December 6, 2012 9:08AM by Jotov_24
Thanks, I have tried every fix on the internet that I could find and nothing works. I guess Ill just play the rest of the game with the normal cars. Thanks again
Posted on December 7, 2012 4:00AM by Mech
Ok, so in my case it was liberticity HD pack, I got rid of that and everything is nice! I have awesome traffic and your awesome pack working to its full capacity. Thanks for your work
Posted on December 7, 2012 4:50PM by Mech
I seem to crash with the error "GTA IV FATAL ERROR SMPA60" when ever I enter the Hove Beach area. I'm using, and this started happening after I installed this vehicle pack. Any idea on how to fix this?
Posted on December 15, 2012 3:33AM by KareemOWheat
@KareemOWheat: The SMPA60 is commonly caused by previous parked cars. Enter the saved game, go to each one of the houses and destroy or remove the original cars that you had parked and saved. Then, save the game in each apartment that had the car you've just deleted.
Posted on December 15, 2012 10:50AM by Jotov_24
Posted on February 21, 2013 11:54AM by caleb200790
What system is this for !
Posted on April 17, 2013 6:57PM by joellopez665
Links dead :(
Posted on April 20, 2013 1:51AM by raihandanis
What? i've just tested them Hotfile works fine and also the Rapidshare one. Dropbox became busy 'cause of DL traffic.
Posted on April 20, 2013 8:15AM by Jotov_24
"The Public Traffic of the file's owner is exhausted." -Rapidshare

Looks who's got fans :P

can't download from hotfile because no IDM support, i guess i'll have to wait.
Posted on April 20, 2013 1:45PM by raihandanis
As it is said in Hotfile FAQ section, could be a problem with Download managers. For a normal transfer, the link should work.

I updated another 2 links used as a backup, from depositfiles and for registered 4shared users.

Posted on April 22, 2013 4:44PM by Jotov_24
... And new link from MEGA, for quicker DL. Greetings
Posted on April 26, 2013 4:20PM by Jotov_24
does it work in ?
Posted on May 6, 2013 4:42AM by ironmalon
@ironmalon: Of course it works, if you put all the gta4 files correctly on a moddable 1040
Posted on May 9, 2013 4:46PM by Jotov_24
I appear only like 5 or 6 cars patch
Posted on June 29, 2013 9:00PM by diegodsd
I registered an account with this forum just so I could rate and leave a comment on this mod. This is by FAR one of the BEST car mods out. You have done a fantastic job at not just replacing all of the cars with quality and realistic cars but also managed to weed out those ridiculously large files. You can now enjoy completely new traffic without dropping a ton of frames.

Furthermore your suggestion in the readme helped me fix the dreaded taxi bug that I have spent countless hours on. I have tried many other traffic mods and every one of them had something terribly wrong with them. "TrafficLoad" should work for anyone as long as you follow the simple readme. Shame on anyone who doesn't rate 10/10 because even if you do get the taxi bug it has nothing to do with this car pack mod. It is a simple issue with the game itself when modding cars. Awesome job Jotov_24!

Posted on October 19, 2013 7:55PM by LCpl_Underwood
@LCpl_Underwood: lol what a nice comment, thanks a lot, pal. Of course the real merit belongs to the authors, not me. I'm currently using a more HQ pack, but for balanced performance I still recommend this one or even older ones 1.0-2.0.
Posted on October 21, 2013 12:23PM by Jotov_24
How do you spawn them
Posted on May 5, 2014 4:38PM by Deckerswag199
^ I don't understand what you mean 'spawn'. Take a look at readme and remember to use TrafficLoad, Chikamru's Real Traffic or any other traffic fix. Or use a native trainer to spawn manually the car you want.
Posted on May 6, 2014 3:49PM by Jotov_24
Download links no longer work.

Please add a mediafire link.

I enjoyed your previous mods, but I would also like to enjoy this one!
Posted on July 4, 2014 10:15PM by hellcatdave
@hellcatdave: Mega & Depositfiles should work, but thx for telling.

So i've updated new links to Mediafire and Adrive. Regards
Posted on July 5, 2014 3:13PM by Jotov_24
10/10 - My favorite car pack ! Been using it for over a year :D
Posted on July 13, 2014 4:03PM by ubtri
Hi guys. Long time no write. I came back to my old packs just to recommend you a taxi-bug fix called 'RIL.BudgetedIV' by NTAuthority.

For using it with this pack, you have to specify the size in bytes (without points) of the vehicles.img into the file called RILBudgeted.ini. (You can know it going to vehicles.img, right-click/properties).

(i.e.: VehicleBudget=284569600)

If you have less than 1.5 GB VRAM, divide this number by 3.

Have fun, and thanks a lot for all your support.
Posted on February 15, 2015 4:12PM by Jotov_24
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