This mod replaces the Micro Uzi smg with an IMI Uzi, and has two options for the stock; extended and retracted. I modeled this Uzi awhile ago but just recently learned how to compile for GTA IV. I plan to release a bunch of models like this here, so keep an eye out for new ones.
Installation
Open SparkIV and navigate to the 'models' section, and open 'cdimages'. In there, open the 'weapons.img' and import the .wtd and .wdr of the version you want. Click Save THEN Rebuild at the top, and close SparkIV. Launch the game and enjoy your new Uzi!
Credits
Model, UV, Bake/Normals and Compile - Sephiris
Diffuse, Specular and Normal Edits - Crash
KNOWN ISSUE: The weapon does not sit properly on the tables at the gun stores and in pick-up locations. This is due to rotating the weapon in order to fit properly in Niko's hands. If I figure out a work-around to this, I will update with a v2.
Thanks, and enjoy! Vymení to: Micro Uzi
Downloady: 1.541
Pridané bolo: 22. december 2011 20:46
Naposledy stiahnuté: 24. máj 2012 21:23 Veľkosť: 3,13 MB
» Webová stránka autora
Installation
Open SparkIV and navigate to the 'models' section, and open 'cdimages'. In there, open the 'weapons.img' and import the .wtd and .wdr of the version you want. Click Save THEN Rebuild at the top, and close SparkIV. Launch the game and enjoy your new Uzi!
Credits
Model, UV, Bake/Normals and Compile - Sephiris
Diffuse, Specular and Normal Edits - Crash
KNOWN ISSUE: The weapon does not sit properly on the tables at the gun stores and in pick-up locations. This is due to rotating the weapon in order to fit properly in Niko's hands. If I figure out a work-around to this, I will update with a v2.
Thanks, and enjoy! Vymení to: Micro Uzi
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| 7,95/10 - 22 hlasov |
Pridané bolo: 22. december 2011 20:46
Naposledy stiahnuté: 24. máj 2012 21:23 Veľkosť: 3,13 MB
» Webová stránka autora























@ZeLoyalK9: Yes, I plan on adding my MP5SD for the MP5 slot. I will do it as soon as the textures are complete.
@Kopala: Only 'bug' is that it doesn't sit well on the tables. If I manage to find a way to fix that I will certainly update this. I may also have to tweak the position of the muzzleflash.
I'll try and fix that quick and update here when I do so. (Also, expect the Kimber fairly soon :p)