Molotov Juggernog texture. V1

by T1GER404
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Tittle: Juggernog Bottle.
Change's: In game Molotov Texture.
From: Label from Call of Duty Zombies

This changes the In game model texture of the Molotov for GTA IV turning the look of it into the Juggernog bottle form call of duty world at war/Black Ops.

The Label is from The Game And everything else is custom. didn't take much time to do I guess, however I thought It would be a good idea to change.

Thanks Ask for Other
Perks in Comment's. Thanks

Update
2 New Pictures Added
And Put into .RAR file with Read me Replaces: ec_beer_brands_vkaec_beer_brands_vk1
Rating:
7.44/10 - 9 votes
Downloads: 1,107
Added: August 1, 2012 6:58AM
Last Downloaded: November 23, 2014 10:32AM
File Size: 65.05 KB

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please Request Any Other Perk Bottle's in description Thanks.

Posted on August 1, 2012 12:52PM by T1GER404
why not a * ?????
Posted on August 2, 2012 2:09AM by blablablablabla
Well their already is a weapon you would able to download on this site as one, On which you could possibly look for and download however I decided to create this out of Call of Duty and at the time would of never of thought to create one, never plan on doing so...
Posted on August 2, 2012 3:31AM by T1GER404
great mod 10/10, would it be possible to remake or convert the explosion of the Molotov to the nuke of zombies and instead of the glass smashing and the fire a KABOOM!!!? that would be epic!
Posted on August 4, 2012 6:11AM by the1337ninja
would it be possible to...instead an explosion of FIRE (molotov) add BLOOD like a BLOOD EXPLOSION ???
Posted on August 4, 2012 10:16AM by blablablablabla
Possibly, but how I would do that I would not know I will be doing the rest of the perks soon enough and put them all into one pack. But getting the explosion effect ? I would not know. Thanks.
Posted on August 8, 2012 8:05AM by T1GER404
Do You reckon you could covert a Zeus Cannon and make the effect and damage force and * for it?
Posted on August 9, 2012 12:20AM by UGAZz
zeus cannon! zeus cannon! ray gun!
Posted on August 21, 2012 7:07PM by zangdragon
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