Silenced Glock 18c

by MoonShineMods
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Original Glock model made by DeathsDeciple.
Re-Released with Silencer, with permission from the original Author. Replaces: w_glock
Rating:
5.68/10 - 19 votes
Downloads: 2,753
Added: April 25, 2012 12:43PM
Last Downloaded: July 22, 2014 3:22PM
File Size: 1.10 MB

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10/10

Is there a way to personally use this without it replacing the police's weapons? dont know too many cops who carry silenced pistols...
Posted on April 25, 2012 4:30PM by POMODORO
You gave it a 10/10 and don't even know how to use it?
Posted on April 25, 2012 5:46PM by retex
Lol use the expansions and replace the 3rd set weapons
Posted on April 25, 2012 6:05PM by DimitriRascalov
i have no idea what that means please give me alink to some more information or help me out a little more.and retex why type if your not actually trying to help or comment on the mod your just wasting space and making yourself look like a tool
Posted on April 25, 2012 6:47PM by POMODORO
@POMODORO - You can rename the files to w_eagle and Replace the Deagle, that way the cops still use the pistols. Though there might be more of a kick to the weapon than there should be.
Posted on April 25, 2012 7:36PM by MoonShineMods
Then he should change the animation to handgun or 44a.

@POMODORO: Think for a minute who looks like a tool.
Posted on April 26, 2012 1:19AM by retex
yea dont care just a game. i know i could swap the deagle i was j/w if there was a way to use the glock w/o it replacing the police pistol. thanks for your help.
Posted on April 26, 2012 1:59AM by POMODORO
@POMODORO

well, to solve the problem, you`ll need to swap it with deagle, change deagle weapon setting inside WeaponInfo.xml ,

<weapon type="DEAGLE">

<data slot="HANDGUN" firetype="INSTANT_HIT" damagetype="BULLET" group="PISTOL_LARGE" targetrange="100.0" weaponrange="100.0" clipsize="17" ammomax="1500" timebetweenshots="333">

<damage base="25" networkplayermod="4.0" networkpedmod="1.0"/>

<physics force="50.0"/>

<reload time="2000" fasttime="2000" crouchtime="2000"/>

<aiming accuracy="0.5">

<offset x="0.15" y="1.0" z="0.55"/>

<crouchedoffset x="0.2" y="1.0" z="0.05"/>

<reticule standing="0.6" ducked="0.5" scale="0.3"/>

</aiming>

<pickup regentime="240000" ammoonstreet="30"/>

<controller>

<rumble duration="150" intensity="0.1"/>

</controller>

<flags>

<flag>GUN</flag>

<flag>CAN_AIM</flag>

<flag>CAN_FREE_AIM</flag>

<flag>ANIM_RELOAD</flag>

<flag>ANIM_CROUCH_FIRE</flag>

</flags>

</data>

<assets model="w_eagle">

<anim group="gun@handgun" meleegroup1="firearm_core"/>

<effects>

<muzzle fx="none"/>

<shell fx="weap_ejected_pistol"/>

</effects>

</assets>

</weapon>

this is my setting, changed muzzle fx to "none" so there will be no muzzle effect.....well, you may change it if you want to

sorry for my english

Posted on April 26, 2012 5:10AM by term1n4tor
excellent. thats what im talking about. thanks alot. awesome job on removing the muzzle effect
Posted on April 26, 2012 1:11PM by POMODORO
im usin the trainer and like 25 car mods + lcpdfr will it make my game crash if i use to many diff mods? like gettin weapon mods and givin the cops uniforms from my country or can i mod all those things at the same time? i already fucked up my game like 7 times so dont wanna install and start all over again i need to be sure im not gonna make my game crash
Posted on May 26, 2013 8:53AM by Tony Soprano
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