Original Glock model made by DeathsDeciple.
Re-Released with Silencer, with permission from the original Author.
Replaces: w_glock
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5.68/10 - 19 votes |
Downloads: 2,144
Added: April 25, 2012 12:43PM
Last Downloaded: June 18, 2013 11:28PM
File Size: 1.10 MB
Is there a way to personally use this without it replacing the police's weapons? dont know too many cops who carry silenced pistols...
@POMODORO: Think for a minute who looks like a tool.
well, to solve the problem, you`ll need to swap it with deagle, change deagle weapon setting inside WeaponInfo.xml ,
<weapon type="DEAGLE">
<data slot="HANDGUN" firetype="INSTANT_HIT" damagetype="BULLET" group="PISTOL_LARGE" targetrange="100.0" weaponrange="100.0" clipsize="17" ammomax="1500" timebetweenshots="333">
<damage base="25" networkplayermod="4.0" networkpedmod="1.0"/>
<physics force="50.0"/>
<reload time="2000" fasttime="2000" crouchtime="2000"/>
<aiming accuracy="0.5">
<offset x="0.15" y="1.0" z="0.55"/>
<crouchedoffset x="0.2" y="1.0" z="0.05"/>
<reticule standing="0.6" ducked="0.5" scale="0.3"/>
</aiming>
<pickup regentime="240000" ammoonstreet="30"/>
<controller>
<rumble duration="150" intensity="0.1"/>
</controller>
<flags>
<flag>GUN</flag>
<flag>CAN_AIM</flag>
<flag>CAN_FREE_AIM</flag>
<flag>ANIM_RELOAD</flag>
<flag>ANIM_CROUCH_FIRE</flag>
</flags>
</data>
<assets model="w_eagle">
<anim group="gun@handgun" meleegroup1="firearm_core"/>
<effects>
<muzzle fx="none"/>
<shell fx="weap_ejected_pistol"/>
</effects>
</assets>
</weapon>
this is my setting, changed muzzle fx to "none" so there will be no muzzle effect.....well, you may change it if you want to
sorry for my english